[swift-users] An OpenGL math library in pure Swift

David Turnbull dturnbull at gmail.com
Tue Jan 5 15:09:29 CST 2016


On Tue, Jan 5, 2016 at 8:27 AM, Michael Ilseman <milseman at apple.com> wrote:

> What all is mean by “feature parity” with GLSL
>

The functions in GLSL like normalize(), cross(), dot(), distance(). The
idea is that you shouldn't have to remember two APIs to be productive. Like
what glm does for C++.

-david
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