[swift-users] An OpenGL math library in pure Swift
David Turnbull
dturnbull at gmail.com
Tue Jan 5 15:09:29 CST 2016
On Tue, Jan 5, 2016 at 8:27 AM, Michael Ilseman <milseman at apple.com> wrote:
> What all is mean by “feature parity” with GLSL
>
The functions in GLSL like normalize(), cross(), dot(), distance(). The
idea is that you shouldn't have to remember two APIs to be productive. Like
what glm does for C++.
-david
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