[swift-users] Learning OpenGL with Swift
coding at marcofeltmann.de
Tue Feb 23 15:00:13 CST 2016
I really appreciate this idea!
Unfortunately when I try to build the `Hello Window` tutorial Linux
tells me the linker couldn't find -lglfw3 although I installed it
Well, since I'm on Linux I modified the Package.swift and removed the
Dependency Adding stuff since I only need the CGLFW3Linux.git
I have no clue where this linking is done so I'm unable to optimize the
`3` out of the linking. My distribution does only support GLFW3 and has
no support for GLFW2, so maybe they simply renamed it?
If you could point me to the right direction I'd like to dig deeper into
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