[swift-users] More graphics libraries. This time it's image loading.
dturnbull at gmail.com
Mon Feb 15 17:10:39 CST 2016
I don't have any benchmarks to share. I didn't ignore performance
completely, but it was more important to get things actually working. If
someone wants to publish benchmarks or submit performance improvements,
that'd be awesome.
On Mon, Feb 15, 2016 at 11:50 AM, Jens Alfke <jens at mooseyard.com> wrote:
> On Feb 15, 2016, at 11:39 AM, David Turnbull via swift-users <
> swift-users at swift.org> wrote:
> I've made progress with the image decoders. BMP, GIF, and PNG are working.
> I also added an image viewer to the demos. 100% Swift all the way from the
> file to OpenGL. Even inflate is Swift.
> That is excellent! And would be an interesting source of benchmarks too;
> have you compared them against the typical C libraries?
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