[swift-users] More graphics libraries. This time it's image loading.

David Turnbull dturnbull at gmail.com
Mon Feb 15 17:10:39 CST 2016


I don't have any benchmarks to share. I didn't ignore performance
completely, but it was more important to get things actually working. If
someone wants to publish benchmarks or submit performance improvements,
that'd be awesome.

-david  https://github.com/AE9RB/SwiftGL

On Mon, Feb 15, 2016 at 11:50 AM, Jens Alfke <jens at mooseyard.com> wrote:

>
> On Feb 15, 2016, at 11:39 AM, David Turnbull via swift-users <
> swift-users at swift.org> wrote:
>
> I've made progress with the image decoders. BMP, GIF, and PNG are working.
> I also added an image viewer to the demos. 100% Swift all the way from the
> file to OpenGL. Even inflate is Swift.
>
>
> That is excellent! And would be an interesting source of benchmarks too;
> have you compared them against the typical C libraries?
>
> —Jens
>
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