[swift-users] IDE for Linux
jens at mooseyard.com
Thu Dec 3 17:37:30 CST 2015
> On Dec 3, 2015, at 3:32 PM, Joe Groff <jgroff at apple.com> wrote:
> Developing iPhone apps will likely only ever be officially supported on Macs running Xcode. You won't be able to build iPhone apps using Swift on Linux.
Yup. The Linux version of Swift is for building code that runs on Linux. If you wanted it to build code that runs on iOS there are a bajillion other things you’d need that aren’t included — ARM cross-compilation, Mach-O executable generation, integrating with Apple’s Objective-C ABIs, a full set of headers for the iOS frameworks, and so on.
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