[swift-evolution] [Pitch] Ban the top value in Int/UInt

Jeremy Pereira jeremy.j.pereira at googlemail.com
Wed Oct 19 06:10:07 CDT 2016


> On 18 Oct 2016, at 19:17, Guoye Zhang via swift-evolution <swift-evolution at swift.org> wrote:
> 
> Currently, Swift Int family and UInt family have compact representations that utilize all available values, which is inherited from C. However, it is horribly inefficient to implement optional integers. It takes double the space to store [Int?] than to store [Int] because of alignment.

Is this a general problem with Swift? Are lots of people complaining that they are running out of space for their Optional<Int> arrays?


> 
> I propose to ban the top value in Int/UInt which is 0xFFFF... in hex. Int family would lose its smallest value, and UInt family would lose its largest value. Top value is reserved for nil in optionals. An additional benefit is that negating an Int would never crash.

Well the “top value” for signed ints would have to be 0x8000... not 0xffff... which is the representation of -1. The top value for unsigned ints cannot be banned because unsigned integers are often used as bit fields either directly or in OptionSets.

Furthermore, how would the semantics of &+ and &- be affected? What about the performance of those two operators?

> 
> So what do you think? Can we break C compatibility a bit for better Swift types?


Well it’s not just C compatibility, it’s underlying processor compatibility. And actually, yes, I think C compatibility is vastly more important than being able to make your [Int?] arrays smaller considering that full 2’s complement numbers is what the OS calls and libc calls are expecting.

> 
> - Guoye
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