[swift-users] OpenGL function loader for Swift 4
kelvin13ma at gmail.com
Mon Jun 26 18:41:23 CDT 2017
The Github repo: https://github.com/kelvin13/swift-opengl
On Mon, Jun 26, 2017 at 7:40 PM, Taylor Swift <kelvin13ma at gmail.com> wrote:
> Hi all, I have released the Swift *OpenGL* library, a package that lets
> you interface with the GPU from Swift code. It’s intended to replace Turnbull’s
> SGL library <https://github.com/SwiftGL/OpenGL> which has been
> unmaintained since the days of Swift 2.0. Swift OpenGL is tested on Linux,
> it *should* work on OSX but I haven’t been able to test it on a Mac.
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