[swift-users] How to dispatch on the size of Int?
Hooman Mehr
hooman at mac.com
Wed Nov 23 16:06:51 CST 2016
func foo_impl(value: Int32) { /* ... */ }
func foo_impl(value: Int64) { /* ... */ }
func foo(value: Int) {
#if arch(i386) || arch(arm)
foo_impl(value: Int32(value))
#else
foo_impl(value: Int64(value))
#endif
}
> On Nov 23, 2016, at 1:31 PM, Martin R via swift-users <swift-users at swift.org> wrote:
>
> I wonder what the best way would be to call a specialized function dependent on the size of `Int`. Let's say that I have two implementations
>
> func foo_impl(value: Int32) { /* ... */ }
> func foo_impl(value: Int64) { /* ... */ }
>
> and I want
>
> func foo(value: Int)
>
> to call the "right one" of them, according to the architecture (32-bit or 64-bit).
>
> func foo(value: Int) { foo_impl(value: value) }
>
> does not compile. (I assume that is because `Int` is not a type alias to `Int32` or `Int64` but an independent type.)
>
> This works:
>
> func foo1(value: Int) {
> if MemoryLayout<Int>.size == 4 {
> foo_impl(value: Int32(value))
> } else {
> foo_impl(value: Int64(value))
> }
> }
>
> or
>
> func foo2(value: Int) {
> switch MemoryLayout<Int>.size {
> case 4: foo_impl(value: Int32(value))
> case 8: foo_impl(value: Int64(value))
> default:
> abort()
> }
> }
>
> But a typo in the constants would go unnoticed and just call the wrong function, or cause a runtime error instead of a compile-time error. And perhaps `Int` can be an 128-bit integer in the future? The compiler would not warn that the code needs to be updated.
>
> This seems to be more promising:
>
> func foo3(value: Int) {
> switch (__WORDSIZE) {
> case 32: foo_impl(value: Int32(value)) // Warning: Will never be executed
> case 64: foo_impl(value: Int64(value))
> }
> }
>
> Apparently the compiler "knows" which case will be executed, `foo3` does not compile if there is no case matching actual integer size. But there is always an annoying warning for the unused case. And I am not sure if it is guaranteed that __WORDSIZE is the number of bits in an `Int`.
>
> So my question is: What would be the best way to dispatch dependent on the size of `Int`, such that
>
> - The compiler checks the correctness.
> - The compiler optimizes the code so that no runtime check is done.
> - No warnings are produced.
>
> If `Int` had a `native` property like `CGFloat` then I could simply call
>
> func foo(value: Int) { foo_impl(value: value.native) }
>
> but I could not find such a property. (Would that be a reasonable thing to ask on swift-evolution?)
>
> Background: I am asking this just out of curiosity, but the question came up when looking at the `hash_combine` function in the Boost library:
>
> http://www.boost.org/doc/libs/1_62_0/boost/functional/hash/hash.hpp
>
> with quite different implementations
>
> inline void hash_combine_impl(boost::uint32_t& h1, boost::uint32_t k1)
> inline void hash_combine_impl(boost::uint64_t& h, boost::uint64_t k)
>
> and I wondered how this would be done in Swift.
>
> Regards,
> Martin
>
>
> _______________________________________________
> swift-users mailing list
> swift-users at swift.org
> https://lists.swift.org/mailman/listinfo/swift-users
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