[swift-users] An OpenGL math library in pure Swift - now with SIMD
dturnbull at gmail.com
Tue Jan 5 22:09:38 CST 2016
On Tue, Jan 5, 2016 at 12:52 PM, David Turnbull <dturnbull at gmail.com> wrote:
> It's not as fast as packed SIMD but it's still really fast. As fast as C.
This is no longer true. I added SIMD to SwiftGL. Here's one million mat4x4
SIMD module direct : 1.489s
SwiftGL + SIMD : 1.487s
SwiftGL plain Swift : 6.492s <- you'll get this on Linux
Everything will continue to work on Linux. It's just slower. Better than
-------------- next part --------------
An HTML attachment was scrubbed...
More information about the swift-users