[swift-users] An OpenGL math library in pure Swift

David Turnbull dturnbull at gmail.com
Tue Jan 5 14:52:19 CST 2016

On Tue, Jan 5, 2016 at 8:59 AM, Stephen Canon wrote:

> FYI essentially all of this stuff is already present in the simd module

Yeah, but...

  1> import simd
repl.swift:1:8: error: no such module 'simd'

SwiftGLmath works today for everyone. It's not as fast as packed SIMD but
it's still really fast. As fast as C.

Finishing features is my priority right now. But perhaps someone else wants
to "ifdef" the simd module for Apple platforms.

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