[swift-evolution] Adding <Codable> to SceneKit?

Xiaodi Wu xiaodi.wu at gmail.com
Wed Jul 12 18:32:21 CDT 2017

Unless I'm mistaken, SceneKit APIs are outside the scope of the Swift open
source project. Apple folks would have to say yes or no to any modification.

On Wed, Jul 12, 2017 at 5:56 PM, William Shipley via swift-evolution <
swift-evolution at swift.org> wrote:

> If I wanted to add support for <Codable> to SceneKit objects would I just
> fork the Swift repo and modify:
> https://github.com/apple/swift/blob/master/stdlib/
> public/SDK/SceneKit/SceneKit.swift.gyb
> And the do a pull request thing? Is there more discussion and stuff that
> has to happen or can I do the mods and say, “What do you think, sirs?” like
> on MST3K?
> Be gentle, I’m new at this.
> -Wil
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> swift-evolution at swift.org
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