[swift-evolution] Property Selectors
David Sweeris
davesweeris at mac.com
Tue Mar 14 10:26:31 CDT 2017
Ah, yes! That whole sleep thing really does help.
Sent from my iPhone
> On Mar 14, 2017, at 03:51, jaden.geller at gmail.com wrote:
>
>
>
>> On Mar 14, 2017, at 1:42 AM, David Sweeris via swift-evolution <swift-evolution at swift.org> wrote:
>>
>>
>>
>>
>> Sent from my iPhone
>>> On Mar 14, 2017, at 01:02, Andrew Thompson via swift-evolution <swift-evolution at swift.org> wrote:
>>>
>>> Hello Swift Evolution Community,
>>>
>>> I’ve been thinking about a new language feature that would allow properties to be first class citizens. The basic idea is as follows:
>>>
>>> let x: PropertySelector<UIView, CGFloat> = #property(UIView.frame.origin.x)
>>> let view: UIView = …
>>> view.frame.origin.x = 20
>>> x.read(view) // returns 20
>>> x.write(view, value: 9091)
>>> view.frame.origin.x // now 9091
>>>
>>> This is a trivial example, but now we can do more interesting things in our code. For example, we can animate any property on a view (that is documented to be animatable of course):
>>>
>>> func animate(view: UIView, property: PropertySelector<UIView, CGFloat>, amount: Int) {
>>> let originalValue = property.read(view)
>>> func generateKeyFrames() {
>>> let step = 1.0 / Double(amount)
>>> for i in 0..<amount {
>>> let newValue = originalValue + CGFloat(i)
>>> let time = Double(i) / Double(amount)
>>> UIView.addKeyframe(withRelativeStartTime: time,
>>> relativeDuration: step,
>>> animations: { property.write(view, value: newValue) }
>>> )
>>> }
>>> }
>>>
>>> UIView.animateKeyframes(withDuration: 1.0,
>>> delay: 0,
>>> options: [],
>>> animations: generateKeyFrames,
>>> completion: nil)
>>> }
>>>
>>> let myView: UIView = …
>>> myView.frame = CGRect(x: 20, y: 100, width: 99, height: 120)
>>>
>>> // once this completes, myView.frame.origin.x == 120
>>> animate(view: myView, property: #property(UIView.frame.origin.x), amount: 100)
>>>
>>> // once this completes, myView.frame.size.width == 198
>>> animate(view: myView, property: #property(UIView.frame.size.width), amount: 99)
>>>
>>> I think this would be a pretty neat feature to have, what do you think?
>>
>> I think you can already do that with `UnsafeMutablePointer`. I think. I'm really tired, so maybe if I look at it again in the morning I'll immediately see a difference. Apart from the syntax, of course, which is nice.
>
> You definitely shouldn't try to replicate this with a pointer. At least one place that will break down is computed properties (as well as `didSet` and friends), but I imagine there are more. Also, this sort of operation should not require dropping down to an unsafe construct!
>
> It's worth noting this is sort of equivalent to defining a type that stores functions that, given a type, will get or set a certain property. It would need to be initialized with 2 lambdas though.
>
>>
>> -Dave Sweeris
>>
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