[swift-evolution] Swift-based Metal Shading Language
davesweeris at mac.com
Sat Jul 9 15:33:06 CDT 2016
I *think* it'd be better to add C++ interoperability to Swift. A post from a long long time ago (http://article.gmane.org/gmane.comp.lang.swift.evolution/2899) suggests this would likely be possible (but I'd assume not in time for Swift 3).
This isn't an area I know much about, though.
- Dave Sweeris
Sent from my iPhone
> On Jul 9, 2016, at 11:59, Georgios Moschovitis via swift-evolution <swift-evolution at swift.org> wrote:
> I am wondering if there are any plans to introduce a Swift-based Metal Shading Language in the future to replace (or be available along) the current c++-based language.
> It would be great to use Swift for GPU-accelerated data-parallel tasks (e.g. ML).
> Any thoughts?
> swift-evolution mailing list
> swift-evolution at swift.org
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