[swift-evolution] [Idea] Set variables to "_" in two-stage init; remove IUO
Jonathan Hull
jhull at gbis.com
Thu Jun 16 06:27:13 CDT 2016
Good question/idea.
The use case I have with this most often is -initWithCoder and some other init like -initWithFrame. I don’t think you can make those convenience inits. If there is a way to make that work though, I am all for it.
The thing I do most often, when possible, is lazily set each variable from a closure so that I don’t have to worry about it in the inits. I find this especially useful for creating subviews/layers. It isn’t always an option though…
Thanks,
Jon
> On Jun 16, 2016, at 4:19 AM, Vladimir.S <svabox at gmail.com> wrote:
>
> The question is if we can solve the problem with special private init() and convenience inits ?
>
> class MyBase {
> init () {
>
> }
> }
>
> class MyClass : MyBase {
>
> let x:Int
> let y:String
> let z:Double
>
> private init(_ xValue: Int, _ zValue: Double) {
> self.x = xValue
> self.y = "\(xValue) - \(zValue)"
> self.z = zValue
>
> super.init()
> }
>
> convenience override init() {
> self.init(1, 1.0)
> }
>
> convenience init(x: Int) {
> self.init(x, 1.0)
> }
>
> convenience init(z: Double) {
> self.init(1, z)
> }
> }
>
> print(MyClass().y)
> print(MyClass(x: 10).y)
> print(MyClass(z: 10.0).y)
>
> Seems like we can. Any drawbacks?
>
> On 16.06.2016 9:27, Jonathan Hull via swift-evolution wrote:
>> I don’t remember a proposal for that, but I would definitely support one.
>> I use this pattern all the time (usually by initializing to a default
>> value first), and it would be nice to have an explicit/safe way to handle
>> it, (and to avoid waisting cycles creating an object I never use).
>>
>> Perhaps we should spell it @init or @initHelp:
>>
>> class MyClass : MySuperClass {
>>
>> let x:Int
>> let y:String
>> let z:Double
>>
>> @init func commonSetup() {
>> self.y = “My String”
>> self.z = 4.2
>> }
>>
>> init(x: Int) {
>> self.x = x
>> commonSetup() //No error because commonSetup() sets the value of
>> ‘y’ & ‘z'
>> super.init()
>> }
>> }
>>
>> Basically the @init functions would be inlined into the init. They would
>> only be callable from inits, and could only be called a single time within
>> each init.
>>
>> Thanks,
>> Jon
>>
>>> I believe there was(was?) already a suggestion to introduce special methods
>>> that could be called from initializers. IMO this is a better solution to
>>> the problem as you really should not call 'usual' instance method until the
>>> instance is fully instantiated(super.init() called in your case):
>>>
>>> class MyClass : MySuperClass {
>>>
>>> let x : Int
>>> let y : String //let!
>>>
>>> initfunc calcY(somePatam: Int) -> String {
>>> return ....
>>> }
>>>
>>> init(x: Int) {
>>> self.x = x
>>> self.y = assignY(5)
>>> super.init()
>>> }
>>> }
>>
>>
>>
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>> https://lists.swift.org/mailman/listinfo/swift-evolution
>>
>
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