[swift-evolution] [Discussion] Namespaces
Tony Allevato
allevato at google.com
Fri May 20 10:27:05 CDT 2016
Another use case to consider: code generation. There, namespaces can be
vital; they let you isolate code that you may have no real control over
(for example, data models that correspond to remote services) from the rest
of your code to avoid collisions. In some cases that can be achieved by
putting the shared code in its own module, but if that data description
format has hierarchical namespaces/packages of its own (Google's protocol
buffers, for example), then the lack of namespaces forces the code
generator to come up with contrived schemes for naming nested entities
(like the Objective-C implementation, which uses
underscore_delimited_names). The result is that Swift code using those
services would look *very* unnatural.
On Fri, May 20, 2016 at 8:08 AM T.J. Usiyan via swift-evolution <
swift-evolution at swift.org> wrote:
> +1 for namespaces.
>
> On Fri, May 20, 2016 at 10:52 AM, Haravikk via swift-evolution <
> swift-evolution at swift.org> wrote:
>
>>
>> > On 20 May 2016, at 14:51, Krystof Vasa via swift-evolution <
>> swift-evolution at swift.org> wrote:
>> >
>> > When you have namespaces Car and Animal and each contains a class
>> called List, IMHO there should be classes CarList and AnimalList. It's more
>> verbose, but you imediately know which class is being used in opposite of
>> just using List.
>>
>> Why not use Car.List and Animal.List when its unclear from context? With
>> Swift’s type inference you don’t often need to specify types anyway so your
>> editor will know which list type you’re using based on how you obtained it.
>>
>> That said it does depend on the purpose of each List; do they have any
>> commonality? They could for example both be generic List implementations,
>> but were never factored out into a common module. If however they are
>> specialised constructs specific to cars or animals, then the prefix may
>> make most sense.
>>
>> For example, in the libdispatch thread the naming of
>> Dispatch.DispatchQueue was queried, however this isn’t a general purpose
>> queue type, it’s more specialised than that, so a name of “Queue” doesn’t
>> convoy enough information, just as List might not. But it depends on what
>> it actually does, which a basic example tends not to include ;)
>>
>>
>> Anyway, I’m +1 for namespaces everywhere, some names can be common. For
>> example Node could be related to trees, physics engines and all sorts of
>> constructs. “Node” may be a perfectly fine name for these. That said, these
>> are sometimes tied to specific types in which case nesting them may make
>> more sense, which I believe is already being addressed (currently we can’t
>> nest generic types)? It’s certainly not as simple as it can appear!
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