[swift-evolution] [Draft]: Introducing a striding(by:) method on 3.0 ranges
Michel Fortin
michel.fortin at michelf.ca
Mon Apr 11 16:37:25 CDT 2016
Le 11 avr. 2016 à 14:36, Dave Abrahams <dabrahams at apple.com> a écrit :
> 3. The fact that we're migrating C-style for loops to
> uses of stride, as noted in https://github.com/apple/swift/pull/2125,
> has convinced me that, sadly, we may need an answer that doesn't
> involve ranges. But maybe something like
>
> for x in loop(from: 0.1, while: { $0 < 10 }, next: { $0 + .2 })
>
> is sufficient for this purpose.
Please add that. First, it would relieve `stride` from some of the pressure of excelling at replacing existing C-style for loops. But it would also become pretty easy to write custom sequences like this one:
func uniform(start: Double, end: Double, numberOfSteps totalSteps: Int) -> Sequence {
var currentStep = 0
return loop(from: start, while: { _ in
currentStep < totalSteps
}, next: { _ in
currentStep += 1
return start * (Double(totalSteps-currentStep) / Double(totalSteps)) +
end * (Double(currentStep) / Double(totalSteps))
})
}
Just don't call the function `loop`, as it does not return a loop.
--
Michel Fortin
https://michelf.ca
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