[swift-evolution] [Design Question] Metaprogramming as a non-goal
Jacob Bandes-Storch
jtbandes at gmail.com
Sun Jan 24 03:01:06 CST 2016
I'd guess the point is that the generics system isn't meant to force the
compiler to perform the sorts of things C++'s (Turing-complete) template
system can:
template<size_t... F>
struct Fibonacci { };
// API
template<size_t n>
struct Fibonacci<n> {
static constexpr size_t value = Fibonacci<n, 1, 0>::value;
};
// Recursive implementation
template<size_t n, size_t Fn, size_t Fm>
struct Fibonacci<n, Fn, Fm> {
static constexpr size_t value = Fibonacci<n-1, Fn+Fm, Fn>::value;
};
// Base case
template<size_t Fn, size_t Fm>
struct Fibonacci<0, Fn, Fm> {
static constexpr size_t value = Fn;
};
int main() {
printf("F(200): %zu\n", Fibonacci<200>::value);
return 0;
}
Jacob
On Sat, Jan 23, 2016 at 11:17 PM, Michael Henson via swift-evolution <
swift-evolution at swift.org> wrote:
> In the swift/docs/Generics.rst documentation, I see:
>
> "
> As important as the goals of a feature are the explicit non-goals, which
> we don't want
> or don't need to support:
> * Compile-time "metaprogramming" in any form
> * Expression-template tricks a la Boost.Spirit, POOMA
> "
>
> What kinds of things count as compile-time metaprogramming? I've been
> tinkering with some ideas related to the type system and having a more
> specific description here might help me pare many / most / all of them down.
>
> Mike
>
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> swift-evolution at swift.org
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>
>
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