[swift-dev] Developing Swift in Xcode
blangmuir at apple.com
Mon Mar 14 14:55:32 CDT 2016
> On Mar 14, 2016, at 11:29 AM, Ryan Lovelett via swift-dev <swift-dev at swift.org> wrote:
> On Mon, Mar 14, 2016, at 02:07 PM, Kenny Leung via swift-dev wrote:
>> Hi All.
>> With your indulgence, I’m looking for some newbie help here. I’ve gone
>> through the steps in the Swift project README, and generated an Xcode
>> Are there any pointers to where to go next in the modify-compile-test
>> cycle? There are a zillion targets in the project, and none of them seem
>> to build.
> This is my experience too. Just to add some more data points I did this:
> $ utils/update-checkout
> $ utils/build-script -t
> $ utils/build-script -X --skip-build -- —reconfigure
See the documentation in `build-script -help` the capital -X option is designed to not be able to build. You want the lowercase -x option.
> $ cd ~/Source/build/Xcode-DebugAssert/swift-macosx-x86_64
> $ open Swift.xcodeproj
> Using the "ALL_BUILD" target in Xcode I attempted to build and was
> greeted with the following error:
> echo This\ Xcode\ project\ is\ configured\ for\ IDE\ use\ only\ and\
> cannot\ build\ Swift.
> This Xcode project is configured for IDE use only and cannot build
> make: ***
> Error 1
> Command /bin/sh failed with exit code 2
> Most of my steps were taken from
> https://github.com/apple/swift#developing-swift-in-xcode and then I just
> filled in the blanks with my own imagination from there.
>> What is your typical process when adding a new feature to Swift?
> I am also interested in this.
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>> swift-dev at swift.org
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