[swift-dev] swift without markup/cmark
jon.rafkind at hpe.com
Fri Jan 8 18:39:33 CST 2016
I've tried on linux and osx. I'm sure the build works with the provided build scripts, but right now I am doing a more traditional build where I build each component, install it to some local place, then reference the local paths in the next component that needs it. This is the typical workflow of many open source projects.
In theory, the build should be independent of the actual paths to dependencies, and instead rely on things such as pkg-config or llvm-config to get the right paths.
On 01/08/2016 04:08 PM, Dmitri Gribenko wrote:
On Fri, Jan 8, 2016 at 11:30 PM, Rafkind, Jon <jon.rafkind at hpe.com><mailto:jon.rafkind at hpe.com> wrote:
Also, I routinely have to mess with the swift build system to get it to find
the cmark headers. In the most recent build I did I had to copy the cmark
headers to lib/Markup, because Markup.cpp directly tries to #include
"cmark.h", but cmake does not have a variable to specify the location of the
cmark include directory, it only has one for the lib directory.
Which system is that? The build works correctly when build-script is used.
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