<html><head><meta http-equiv="Content-Type" content="text/html charset=utf-8"></head><body style="word-wrap: break-word; -webkit-nbsp-mode: space; -webkit-line-break: after-white-space;" class=""><br class=""><div><blockquote type="cite" class=""><div class="">On Jun 15, 2016, at 5:02 PM, Austin Zheng via swift-users <<a href="mailto:swift-users@swift.org" class="">swift-users@swift.org</a>> wrote:</div><br class="Apple-interchange-newline"><div class=""><span style="font-family: Alegreya-Regular; font-size: 15px; font-style: normal; font-variant-caps: normal; font-weight: normal; letter-spacing: normal; orphans: auto; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: auto; word-spacing: 0px; -webkit-text-stroke-width: 0px; float: none; display: inline !important;" class="">Swift binaries are so massive currently because there's no ABI stability, therefore the runtime and support libraries must be packaged with every application. This should change in the future.</span><br class="Apple-interchange-newline"></div></blockquote></div><br class=""><div class="">Does anyone have an estimate of how far off this future is? Presumably it involves the runtime libraries being bundled into the OS … so would this happen in iOS 10 / macOS 10.12?</div><div class=""><br class=""></div><div class="">I’d love to use Swift, but I work on a <a href="https://github.com/couchbase/couchbase-lite-ios/" class="">framework</a> for use by other apps, and I can’t justify adding any Swift code to the framework if that would suddenly cause everyone’s app size to balloon by ~5MB. (Except for devs already using Swift in their apps, true, but I don’t know how many of them are.)</div><div class=""><br class=""></div><div class="">—Jens</div></body></html>