[swift-users] Overriding properties with limited availability
Jordan Rose
jordan_rose at apple.com
Wed Aug 2 16:21:11 CDT 2017
Oops, I didn't notice that my own deployment target was already set to iOS 11. I see what you're seeing now. Can you file a bug for this at https://bugs.swift.org <https://bugs.swift.org/> ?
Workaround: put the override in an extension, and put the availability on the extension declaration. That seems to work for me.
Sorry for the trouble!
Jordan
> On Aug 2, 2017, at 14:12, Rod Brown <rodney.brown6 at icloud.com> wrote:
>
> Jordan,
>
> So sorry, my snippet really wasn’t helpful there! Gah. I realise the extension wasn’t right! Sorry *facepalm*.
>
> So I have a project. Its deployment target is iOS 10 (because we need 10.0 compatibility for the foreseeable future).
>
> If I add the following code I get errors when it builds:
>
> class MyViewControllerSubclass: UIViewController {
>
> @available(iOS, introduced: 11.0)
> override var additionalSafeAreaInsets: UIEdgeInsets {
> didSet {
> // Need to do work here
> }
> }
>
> }
>
> <Screen Shot 2017-08-03 at 7.08.24 am.png>
>
> My only solution at this stage is currently to KVO on the AdditionalSafeAreaInsets property, which works, but this seems to point out a language deficiency.
>
>
> Thanks
>
>
>> On 3 Aug 2017, at 3:24 am, Jordan Rose <jordan_rose at apple.com <mailto:jordan_rose at apple.com>> wrote:
>>
>> I'm not sure why you're using 'override' in an extension. Did you mean to put that in a subclass? It seems to work for me there.
>>
>> Yes, Swift will not let you replace existing methods/properties using an extension if it can statically see that the method/property already exists. (It's not even safe to do that in Objective-C, but the language doesn't stop you.)
>>
>> Jordan
>>
>>
>>> On Aug 1, 2017, at 22:46, Rod Brown via swift-users <swift-users at swift.org <mailto:swift-users at swift.org>> wrote:
>>>
>>> Looks like this is a duplicate of this issue:
>>>
>>> https://bugs.swift.org/browse/SR-1486 <https://bugs.swift.org/browse/SR-1486>
>>>
>>> I’m curious if anyone knows whether that is actually a bug, or a behavioural choice on Swift’s part?
>>>
>>>
>>>> On 2 Aug 2017, at 10:31 am, Rod Brown via swift-users <swift-users at swift.org <mailto:swift-users at swift.org>> wrote:
>>>>
>>>> Hi everyone,
>>>>
>>>> Something I’ve come across in iOS 11 is that you can’t override properties that are only available on iOS 11 when deploying with a deployment target less than the current target.
>>>>
>>>> For example the following code is invalid:
>>>>
>>>> extension UIViewController {
>>>>
>>>> @available(iOS, introduced: 11.0)
>>>> open override var additionalSafeAreaInsets: UIEdgeInsets {
>>>> didSet {
>>>> // Do work here only relevant to iOS 11
>>>> }
>>>> }
>>>> }
>>>>
>>>> This would be easily overridden in Obj-C, but I can’t do it in Swift. Is there any reason why this limitation exists?
>>>>
>>>> Thanks,
>>>>
>>>> Rod
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>>>> https://lists.swift.org/mailman/listinfo/swift-users <https://lists.swift.org/mailman/listinfo/swift-users>
>>>
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>>
>
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