[swift-users] Swift 3 Whole Module Optimization Issue
Jun Zhang
j.h.z.hang.dev at gmail.com
Fri Dec 23 10:47:54 CST 2016
This is the bug report: https://bugs.swift.org/browse/SR-3474
On Thu, Dec 22, 2016 at 11:08 AM, Jun Zhang <j.h.z.hang.dev at gmail.com>
wrote:
> Hi, everyone.
> I think I found a swift 3 whole module optimization issue. The code
> below, when building with release configuration and running on an iOS 10
> real device, will always causes a crash.
>
> import UIKit
>> class ViewController: UIViewController {
>> override func viewDidLoad() {
>> super.viewDidLoad()
>> // Do any additional setup after loading the view.
>> super.viewDidLoad()
>>
>> let orderby = "time"
>> let url = "http://www.sample.com/api/index.php?\(orderby)"
>>
>> Log("Request url: \(url)")
>>
>> if let url = URL(string: url) {
>> let request = URLRequest(url: url)
>> print(request)
>> }
>> }
>> override func didReceiveMemoryWarning() {
>> super.didReceiveMemoryWarning()
>> // Dispose of any resources that can be recreated.
>> }
>>
>> }
>> func Log(_ log: String) {
>> // NSLog("%@", log)
>> }
>
>
> You can see the attachment for more detail info.
> Or if you use github, this is the repo:
> https://github.com/zaczh/Swift3ClosureDemo
> <https://github.com/zaczh/Swift3ClosureDemo> Swift3ClosureDemo-master.zip
> <https://drive.google.com/file/d/0B5P4DPGNr-B0RUhTMlFKaFg3Q1k/view?usp=drive_web>
>
>
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