[swift-users] Build Android GUI apps with Swift 3.0 via a framework/library
constantinnovationsinc at gmail.com
Thu Oct 13 16:56:39 CDT 2016
Can I take the fact that there no feedback yet on
a) The community is not interested in writing Android apps in Swift
b) Wrong forum despite the fact the inventor the Swift programming language
pointed me here,
c) This has been tried and failed before.
I sincerely interested in the Swift community thoughts and ideas. I
sincerely want to build this project based on the desires of the Swift
developers community. Let me know what you think about the proposal
and yes, I can present in much more detail.
I took the idea from this page
On Wed, Oct 12, 2016 at 5:12 PM, Tony Constantinides <
constantinnovationsinc at gmail.com> wrote:
> In Swift 3.0 you can build Android apps in Linux but only console apps as
> there is no framework to build GUI apps using JNI.
> What I propose is to build an initial limited framework coded in C that
> calls enough of the Java Android API via JNI to bootstrap the android app
> and to create widgets and layouts.A default Androidmanifest.xml file and
> some files needed to be generated to make a valid android app.
> The Android API java surface is vast, so this framework needs to be
> build over many releases to be useful. Developing a graphical Android app
> requires interaction with "Activities" and the package manager and some
> widgets like Button and some layouts like "RelativeLayout" and
> The result will be the ability to develop GUI Android apps on Linux using
> Swift 3.0
> Further support for additional APIs will be provided once the basics are
> Who am I: Senior Android mobile developer with more than six years
> experience on Android.
> Am I able to build Swift 3.0 on Linux: Yes
> Any help, suggestions, or ideas are most welcome
> Warms regards,
> Tony Constantinides
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