[swift-users] swift redistributable without Xcode
Tim Prepscius
timprepscius at gmail.com
Wed May 11 22:03:21 CDT 2016
Or better yet.
What is the command that is used to build the downloadable swift
packages for OSX?
I can go from there probably.
-tim
On 5/11/16, Tim Prepscius <timprepscius at gmail.com> wrote:
> Also,
>
> So I build the thing, and I move over the swift directory to a
> computer without Xcode.
>
> I run bin/swift
> and get:
>
> swift-macosx-x86_64 tim$ bin/swift
> *** You are running Swift's integrated REPL, ***
> *** intended for testing purposes only. ***
> *** The full REPL is built as part of LLDB. ***
> *** Type ':help' for assistance. ***
> (swift) import Foundation
> <unknown>:0: error: cannot load underlying module for 'CoreGraphics'
> <unknown>:0: note: did you forget to set an SDK using -sdk or SDKROOT?
> <unknown>:0: note: use "xcrun -sdk macosx swiftc" to select the
> default OS X SDK installed with Xcode
>
>
> I then guess the SDK would be:
> ./stdlib/public/SDK
>
> so:
> swift-macosx-x86_64 tim$
> SDKROOT=/Users/tim/temp/swift-macosx-x86_64/stdlib/public/SDK
> bin/swift
> *** You are running Swift's integrated REPL, ***
> *** intended for testing purposes only. ***
> *** The full REPL is built as part of LLDB. ***
> *** Type ':help' for assistance. ***
> (swift) import Foundation
> <unknown>:0: error: cannot load underlying module for 'CoreGraphics'
>
>
>
>
> Any ideas here?
> Is there any known build where I can build swift, copy the build to
> another OS X computer and run it?
>
> Thanks,
>
> -tim
>
> On 5/11/16, Tim Prepscius <timprepscius at gmail.com> wrote:
>> Ok,
>>
>> so when I build finally it:
>> du -h -d 1
>> 3.7M ./cmark-macosx-x86_64
>> 81M ./llbuild-macosx-x86_64
>> 5.6G ./lldb-macosx-x86_64
>> 7.9G ./llvm-macosx-x86_64
>> 18M ./ninja-build
>> 8.4G ./swift-macosx-x86_64
>> 47M ./swiftpm-macosx-x86_64
>> 22G .
>>
>>
>> 22 gigs is a bit much?
>> Even the 8.4gigs for just the swift directory is a bit much.
>>
>> Am I running the wrong preset somehow?
>> Should I be running a certain preset of the build-bot?
>>
>> -tim
>>
>>
>> On 5/9/16, Tim Prepscius <timprepscius at gmail.com> wrote:
>>> Thank you,
>>>
>>> Trying.
>>>
>>> utils/build-toolchain local.swift tries to use ninja which fails
>>> so I go to the swift and see "git clone
>>> git at github.com:ninja-build/ninja.git && cd ninja" ...
>>> which fails
>>>
>>> so I do:
>>> git clone https://github.com/ninja-build/ninja.git
>>>
>>> and then I do git checkout release
>>> like it says to
>>>
>>> but that creates a branch release
>>> I'm guessing git checkout $RELEASE
>>> where RELEASE=v1.7.1
>>>
>>>
>>> my updated build swift script now looks like this:
>>>
>>>> cat build-apple-swift.sh
>>> #RELEASE=swift-2.2.1-RELEASE
>>> RELEASE=swift-DEVELOPMENT-SNAPSHOT-2016-05-03-a
>>>
>>> #sudo port install cmake ninja
>>>
>>> mkdir apple-swift
>>> cd apple-swift
>>>
>>> NINJA_RELEASE=v1.7.1
>>> git clone https://github.com/ninja-build/ninja.git
>>> (cd ninja && git checkout tags/$NINJA_RELEASE && ./configure.py
>>> --bootstrap)
>>>
>>> git clone https://github.com/apple/swift.git
>>> (cd swift && utils/update-checkout --clone)
>>>
>>> for D in *; do
>>> if [ -d "${D}" ]; then
>>> echo "checkout $RELEASE of ${D}"
>>> (cd ${D} && git checkout tags/$RELEASE)
>>> fi
>>> done
>>>
>>> #set MACOSX_DEPLOYMENT_TARGET=10.9
>>>
>>> cd swift
>>> #utils/build-script -R
>>> utils/build-toolchain local.swift
>>>
>>> ----
>>>
>>> I will find out if it works in an hour or so I guess
>>>
>>> -tim
>>>
>>> On 5/9/16, Jordan Rose <jordan_rose at apple.com> wrote:
>>>> Hi, Tim. The build directory contains symlinks and such and therefore
>>>> isn’t
>>>> really the best vehicle for distribution. There’s a build-toolchain
>>>> script
>>>> inside swift/utils/ that should give you a self-contained directory,
>>>> and
>>>> more generally there’s a notion of “install components” that can be
>>>> used
>>>> to
>>>> build a self-contained directory tree as an output of build-script.
>>>>
>>>> Hope that helps,
>>>> Jordan
>>>>
>>>>
>>>>> On May 8, 2016, at 09:33, Tim Prepscius via swift-users
>>>>> <swift-users at swift.org> wrote:
>>>>>
>>>>> Is there any way I can get "import Foundation" working on a machine
>>>>> other than the machine I compiled with?
>>>>>
>>>>> I notice that those "float.h" headers are within the llvm build,
>>>>> however when I try to do -I of that directory it fails. (I tried as an
>>>>> include as a framework as an include passed to the compiler)..
>>>>>
>>>>> -tim
>>>>>
>>>>> On 5/7/16, Tim Prepscius <timprepscius at gmail.com> wrote:
>>>>>> Ok, so building is working
>>>>>> with the following script:
>>>>>>
>>>>>> more build-swift-script.sh
>>>>>> RELEASE=swift-2.2.1-RELEASE
>>>>>>
>>>>>> sudo port install cmake ninja
>>>>>>
>>>>>> mkdir apple-swift
>>>>>> cd apple-swift
>>>>>>
>>>>>> git clone https://github.com/apple/swift.git
>>>>>> (cd swift && utils/update-checkout --clone)
>>>>>>
>>>>>> for D in *; do
>>>>>> if [ -d "${D}" ]; then
>>>>>> echo "checkout $RELEASE of ${D}"
>>>>>> (cd ${D} && git checkout tags/$RELEASE)
>>>>>> fi
>>>>>> done
>>>>>>
>>>>>> cd swift
>>>>>> utils/build-script -R
>>>>>>
>>>>>> -----------------------
>>>>>>
>>>>>> however, running does not work.
>>>>>> I move the entire build directory to another computer,
>>>>>>
>>>>>> I go into:
>>>>>> build/Ninja-ReleaseAssert/swift-macosx-x86_64/bin
>>>>>>
>>>>>> And run:
>>>>>> ./swift
>>>>>> *** You are running Swift's integrated REPL, ***
>>>>>> *** intended for testing purposes only. ***
>>>>>> *** The full REPL is built as part of LLDB. ***
>>>>>> *** Type ':help' for assistance. ***
>>>>>> (swift) import Foundation
>>>>>> /usr/include/module.map:36:14: error: header 'float.h' not found
>>>>>> header "float.h" // note: supplied by compiler
>>>>>> ^
>>>>>> /System/Library/Frameworks/CoreFoundation.framework/Headers/CoreFoundation.h:11:10:
>>>>>> note: submodule of top-level module 'Darwin' implicitly imported here
>>>>>> #include <sys/types.h>
>>>>>> ^
>>>>>> <module-includes>:1:9: note: in file included from
>>>>>> <module-includes>:1:
>>>>>> #import "Headers/CoreFoundation.h"
>>>>>> ^
>>>>>> /System/Library/Frameworks/CoreFoundation.framework/Headers/CoreFoundation.h:12:10:
>>>>>> error: 'stdarg.h' file not found
>>>>>> #include <stdarg.h>
>>>>>> ^
>>>>>> <unknown>:0: error: could not build Objective-C module
>>>>>> 'CoreFoundation'
>>>>>>
>>>>>> ---------------
>>>>>>
>>>>>> Any hints?
>>>>>>
>>>>>> -tim
>>>>>>
>>>>>> On 5/6/16, Tim Prepscius <timprepscius at gmail.com> wrote:
>>>>>>> This might be a bug in your tagging system:
>>>>>>>
>>>>>>> compiler-rt
>>>>>>> llbuild
>>>>>>> swift-corelibs-foundation
>>>>>>> swift-corelibs-libdispatch
>>>>>>> swift-corelibs-xctest
>>>>>>> swiftpm
>>>>>>>
>>>>>>> are missing the tag
>>>>>>> error: pathspec 'tags/swift-2.2.1-RELEASE' did not match any file(s)
>>>>>>> known to git.
>>>>>>>
>>>>>>> although they do have tags such as:
>>>>>>> swiftpm tprepscius$ git tag -l
>>>>>>> 0.1.0
>>>>>>> 0.2.0
>>>>>>> 0.2.1
>>>>>>> 0.2.2
>>>>>>> swift-2.2-SNAPSHOT-2015-12-01-a
>>>>>>> swift-2.2-SNAPSHOT-2015-12-01-b
>>>>>>> swift-2.2-SNAPSHOT-2015-12-10-a
>>>>>>> swift-2.2-SNAPSHOT-2015-12-18-a
>>>>>>> swift-2.2-SNAPSHOT-2015-12-22-a
>>>>>>> swift-2.2-SNAPSHOT-2015-12-31-a
>>>>>>> swift-2.2-SNAPSHOT-2016-01-06-a
>>>>>>> swift-2.2-SNAPSHOT-2016-01-11-a
>>>>>>> swift-DEVELOPMENT-SNAPSHOT-2016-01-25-a
>>>>>>> swift-DEVELOPMENT-SNAPSHOT-2016-02-03-a
>>>>>>> swift-DEVELOPMENT-SNAPSHOT-2016-02-08
>>>>>>> swift-DEVELOPMENT-SNAPSHOT-2016-02-08-a
>>>>>>> swift-DEVELOPMENT-SNAPSHOT-2016-02-25-a
>>>>>>> swift-DEVELOPMENT-SNAPSHOT-2016-03-01-a
>>>>>>> swift-DEVELOPMENT-SNAPSHOT-2016-03-16-a
>>>>>>> swift-DEVELOPMENT-SNAPSHOT-2016-03-24-a
>>>>>>> swift-DEVELOPMENT-SNAPSHOT-2016-04-12-a
>>>>>>> swift-DEVELOPMENT-SNAPSHOT-2016-04-25-a
>>>>>>> swift-DEVELOPMENT-SNAPSHOT-2016-05-03-a
>>>>>>>
>>>>>>> -tim
>>>>>>>
>>>>>>>
>>>>>>> On 5/6/16, Tim Prepscius <timprepscius at gmail.com> wrote:
>>>>>>>> So far this seems to be working:
>>>>>>>>
>>>>>>>> build-swift-script.sh
>>>>>>>> RELEASE=swift-2.2.1-RELEASE
>>>>>>>>
>>>>>>>> mkdir apple-swift
>>>>>>>> cd apple-swift
>>>>>>>> git clone https://github.com/apple/swift.git
>>>>>>>> cd swift
>>>>>>>> utils/update-checkout --clone
>>>>>>>>
>>>>>>>> for D in *; do
>>>>>>>> if [ -d "${D}" ]; then
>>>>>>>> echo "checkout $RELEASE of ${D}"
>>>>>>>> (cd ${D} && git checkout tags/$RELEASE)
>>>>>>>> fi
>>>>>>>> done
>>>>>>>>
>>>>>>>> cd ../swift
>>>>>>>> utils/build-script -R
>>>>>>>>
>>>>>>>> ------
>>>>>>>>
>>>>>>>> will see if it completes a build
>>>>>>>>
>>>>>>>> -tim
>>>>>>>>
>>>>>>>> On 5/6/16, Tim Prepscius <timprepscius at gmail.com> wrote:
>>>>>>>>> Ok download says it does not work
>>>>>>>>>
>>>>>>>>> silver:swift tprepscius$ utils/update-checkout --clone
>>>>>>>>> --- Cloning 'swift' ---
>>>>>>>>> fatal: destination path 'swift' already exists and is not an empty
>>>>>>>>> directory.
>>>>>>>>> utils/update-checkout: command terminated with a non-zero exit
>>>>>>>>> status
>>>>>>>>> 128, aborting
>>>>>>>>> silver:swift tprepscius$ utils/update-checkout
>>>>>>>>> --- Updating '/Users/tprepscius/Documents/Projects/llvm' ---
>>>>>>>>> Current branch stable is up to date.
>>>>>>>>> --- Updating '/Users/tprepscius/Documents/Projects/clang' ---
>>>>>>>>> Current branch stable is up to date.
>>>>>>>>> --- Updating '/Users/tprepscius/Documents/Projects/cmark' ---
>>>>>>>>> Current branch master is up to date.
>>>>>>>>> --- Updating '/Users/tprepscius/Documents/Projects/lldb' ---
>>>>>>>>> Current branch master is up to date.
>>>>>>>>> --- Updating
>>>>>>>>> '/Users/tprepscius/Documents/Projects/swift-integration-tests'
>>>>>>>>> ---
>>>>>>>>> Current branch master is up to date.
>>>>>>>>> --- Updating '/Users/tprepscius/Documents/Projects/swift' ---
>>>>>>>>> fatal: Not a git repository (or any of the parent directories):
>>>>>>>>> .git
>>>>>>>>> utils/update-checkout: command terminated with a non-zero exit
>>>>>>>>> status
>>>>>>>>> 128, aborting
>>>>>>>>>
>>>>>>>>> however I think, that it might build anyways. will check.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> I wonder if there is a command that I should be using instead of
>>>>>>>>> utils/update-checkout
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> Btw, I'm not writing this to be annoying. I'm writing it so
>>>>>>>>> someone
>>>>>>>>> googling in the future can find the path I take to get things
>>>>>>>>> building.
>>>>>>>>> (I googled a *lot* trying to find Swift without Xcode on OS X)
>>>>>>>>>
>>>>>>>>> -tim
>>>>>>>>>
>>>>>>>>> On 5/6/16, Tim Prepscius <timprepscius at gmail.com> wrote:
>>>>>>>>>> Hmm actually that doesn't work at all:
>>>>>>>>>>
>>>>>>>>>> --- Updating '/Users/tprepscius/Documents/Projects/swift' ---
>>>>>>>>>> First, rewinding head to replay your work on top of it...
>>>>>>>>>> Applying: [Build system] Add presets for Swift inside the LLDB
>>>>>>>>>> tree.
>>>>>>>>>> Using index info to reconstruct a base tree...
>>>>>>>>>> M utils/build-presets.ini
>>>>>>>>>> Falling back to patching base and 3-way merge...
>>>>>>>>>> Auto-merging utils/build-presets.ini
>>>>>>>>>> CONFLICT (content): Merge conflict in utils/build-presets.ini
>>>>>>>>>> Failed to merge in the changes.
>>>>>>>>>> Patch failed at 0001 [Build system] Add presets for Swift inside
>>>>>>>>>> the
>>>>>>>>>> LLDB
>>>>>>>>>> tree.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> I will try using the download instead of the clone of swift
>>>>>>>>>>
>>>>>>>>>> On 5/6/16, Tim Prepscius <timprepscius at gmail.com> wrote:
>>>>>>>>>>> Cool.
>>>>>>>>>>>
>>>>>>>>>>> Working on this now.
>>>>>>>>>>>
>>>>>>>>>>> Out of curiosity:
>>>>>>>>>>> Let's say I clone and checkout the 2.2.1 release tag
>>>>>>>>>>> and then run the update-checkout util
>>>>>>>>>>>
>>>>>>>>>>> git clone https://github.com/apple/swift.git
>>>>>>>>>>> cd swift
>>>>>>>>>>> git checkout tags/swift-2.2.1-RELEASE
>>>>>>>>>>> ./utils/update-checkout --clone
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> Will this update-checkout command clone the llvm & clang & etc
>>>>>>>>>>> and then move to the correct tag for 2.2.1? (if there even is
>>>>>>>>>>> one)
>>>>>>>>>>> or will it use HEAD all of the time?
>>>>>>>>>>>
>>>>>>>>>>> -tim
>>>>>>>>>>>
>>>>>>>>>>> On 5/6/16, Joe Groff <jgroff at apple.com> wrote:
>>>>>>>>>>>>
>>>>>>>>>>>>> On May 6, 2016, at 1:14 PM, Tim Prepscius via swift-users
>>>>>>>>>>>>> <swift-users at swift.org> wrote:
>>>>>>>>>>>>>
>>>>>>>>>>>>> Greetings,
>>>>>>>>>>>>>
>>>>>>>>>>>>> Is it possible to build swift using Xcode, and then distribute
>>>>>>>>>>>>> swift
>>>>>>>>>>>>> without Xcode?
>>>>>>>>>>>>> Or, does there already is exist some link to swift on OS X
>>>>>>>>>>>>> which
>>>>>>>>>>>>> is
>>>>>>>>>>>>> not contained in Xcode?
>>>>>>>>>>>>>
>>>>>>>>>>>>> I need a swift compiler/executable that will run on all
>>>>>>>>>>>>> versions
>>>>>>>>>>>>> of
>>>>>>>>>>>>> MacOSX, not just the latest.
>>>>>>>>>>>>
>>>>>>>>>>>> A Swift app built with Xcode is self-contained and can be
>>>>>>>>>>>> distributed
>>>>>>>>>>>> independent of Xcode. You can target back to OS X 10.9.
>>>>>>>>>>>>
>>>>>>>>>>>> -Joe
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>> _______________________________________________
>>>>> swift-users mailing list
>>>>> swift-users at swift.org
>>>>> https://lists.swift.org/mailman/listinfo/swift-users
>>>>
>>>>
>>>
>>
>
More information about the swift-users
mailing list