[swift-users] Here's a multi-platform OpenGL loader for Swift.

David Turnbull dturnbull at gmail.com
Tue Dec 15 02:36:25 CST 2015

On Mon, Dec 14, 2015 at 9:22 AM, Joe Groff <jgroff at apple.com> wrote:

> I think the unsafeBitCast is fundamentally necessary here

It's all generated code from a canonical XML source so really not at all
unsafe. Certainly no more unsafe than fixing up a C header file that
doesn't quite work with Swift.

-david (https://github.com/AE9RB/SwiftGL)
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