<font size=2 face="sans-serif">We spent some time updating and validating
the HTTP API, along with creating a full set of API docs etc. In order
to make it easier for the wider community to build applications that use
it to test out the API and provide feedback, I've just tagged v0.1.0.</font>
<br>
<br><font size=2 face="sans-serif">You can see that here:</font>
<br><font size=2 face="sans-serif"> HTTP
0.1.0 </font><a href="https://github.com/swift-server/http/tree/0.1.0"><font size=2 color=blue face="sans-serif">https://github.com/swift-server/http/tree/0.1.0</font></a>
<br><font size=2 face="sans-serif">I've also submitted a PR to add the
HTTP API into the set servers/frameworks being tested as part of the "Which
is the fastest?" benchmark.</font>
<br>
<br><font size=2 face="sans-serif">In parallel, Gelareh Taban has been
working on adding providing a TLS API, and HTTPS support to the HTTP project.
You can see her incubator work here:</font>
<br><font size=2 face="sans-serif"> HTTPS
incubator: </font><a href=https://github.com/gtaban/http><font size=2 color=blue face="sans-serif">https://github.com/gtaban/http</font></a>
<br><font size=2 face="sans-serif"> TLS
incubator: </font><a href=https://github.com/gtaban/TLSService.git><font size=2 color=blue face="sans-serif">
https://github.com/gtaban/TLSService.git</font></a>
<br>
<br><font size=2 face="sans-serif">The aim is to validate and include the
TLS work in v0.2.0, along with feedback from the wider community on the
existing API surface, fixing bugs, and working on implementing outstanding
items like trailer support, backpressure, etc.</font>
<br>
<br><font size=2 face="sans-serif">Chris<br>
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</font>