[swift-server-dev] Next HTTP API meeting
Logan Wright
logan at qutheory.io
Mon Mar 27 11:33:22 CDT 2017
Hi Chris,
I didn't realize that, but that's fine. If that's the case, and it's
possible, conforming our concrete model to some protocols might be a nice
compromise. This allows frameworks to interact more natively if they prefer
while providing some convenience types for more basic implementations. Just
a thought.
- Logan
On Mon, Mar 27, 2017 at 5:13 PM Chris Bailey via swift-server-dev <
swift-server-dev at swift.org> wrote:
> Hi Michael:
>
> That's correct - the memory barrier/fence is inserted regardless, but the
> impact of can be greater if multiple processors are being used as there's
> additional cost is you have cache line collision etc.
>
> Chris
>
>
>
>
> From: Michael Chiu <hatsuneyuji at icloud.com>
> To: Tanner Nelson <tanner at qutheory.io>
> Cc: Chris Bailey/UK/IBM at IBMGB, swift-server-dev <
> swift-server-dev at swift.org>
> Date: 27/03/2017 15:54
> Subject: Re: [swift-server-dev] Next HTTP API meeting
> ------------------------------
>
>
>
> Actually according to @hh, the compiler will add the synchronization
> overhead no matter what.
>
> My guess is, despite the fact that the response will always been processed
> by the same thread, but there'll be always a reference back to the main
> event loop, and it is not obvious to the compiler so it will add the
> overhead anyways, probably not lock but compare and swap.
>
> Michael
> Sent from my iPhone
>
> > On Mar 27, 2017, at 7:42 AM, Tanner Nelson <tanner at qutheory.io> wrote:
> >
> > @chris in my experience there's been very little passing of
> request/response between threads. Usually the server accepts, spins up a
> new thread, and all HTTP parsing/serializing happens on that one thread.
> >
> > Could you specify some examples where requests/responses are being
> passed between threads?
> >
> > That said, it should be fairly easy to implement threading to see what
> the effects would be. I will look into that. :)
> >
> > Tanner
>
>
>
>
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