<html><head><meta http-equiv="Content-Type" content="text/html charset=utf-8"></head><body style="word-wrap: break-word; -webkit-nbsp-mode: space; -webkit-line-break: after-white-space;" class=""><div class=""><blockquote type="cite" class=""><div dir="ltr" class=""><div class="gmail_extra"><div class="gmail_quote"><div class="">And finally, even if an operator function could fail in multiple ways (we're really getting to very hypothetical hypotheticals here), writing `try!` all the time might look silly and non-Swift users might then mock the language, but I dispute the contention that it would make things "unbearable.”</div></div></div></div></blockquote><br class=""></div>The whole point of ‘try’/’try!’ is to make the user consider how to handle the error cases. If it gets used everywhere, then you have a boy who cried wolf situation where it is seen as noise and ignored… which definitely affects usability. (Take Windows' error dialogs as an example of this phenomenon).<div class=""><br class=""><div class=""><br class=""></div><div class=""><br class=""><div><blockquote type="cite" class=""><div class="">On Jan 14, 2017, at 7:29 PM, Xiaodi Wu <<a href="mailto:xiaodi.wu@gmail.com" class="">xiaodi.wu@gmail.com</a>> wrote:</div><br class="Apple-interchange-newline"><div class=""><div dir="ltr" style="font-family: Helvetica; font-size: 12px; font-style: normal; font-variant-caps: normal; font-weight: normal; letter-spacing: normal; orphans: auto; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: auto; word-spacing: 0px; -webkit-text-stroke-width: 0px;" class="">On Sat, Jan 14, 2017 at 8:03 PM, Jonathan Hull<span class="Apple-converted-space"> </span><span dir="ltr" class=""><<a href="mailto:jhull@gbis.com" target="_blank" class="">jhull@gbis.com</a>></span><span class="Apple-converted-space"> </span>wrote:<br class=""><div class="gmail_extra"><div class="gmail_quote"><blockquote class="gmail_quote" style="margin: 0px 0px 0px 0.8ex; border-left-width: 1px; border-left-style: solid; border-left-color: rgb(204, 204, 204); padding-left: 1ex;"><div style="word-wrap: break-word;" class="">My intended framing of this does not seem to be coming across in my arguments. I am not thinking of this as a way to avoid typing ‘try!’ or ‘try?’. This is not intended to replace any of the current uses of ‘throws’. Rather, it is intended to replace trapping and nil-returning functions where converting it to throw would be burdensome in the most common use cases, but still desirable in less common use cases. In my mind, it is only enabling the author to provide extra information and flexibility, compared to the current behavior.<div class=""><br class=""></div><div class="">For example, let’s say I have a failable initializer, which could fail for 2 or 3 different reasons, and that the vast majority of use-cases I only care whether it succeeded or not (which is why nil-returning was chosen)… but there may be a rare case or two where I really would prefer to probe deeper (and changing it to a throwing initializer would inhibit the majority cases). Then using ’throws?’ allows the primary usage to remain unchanged, while allowing users to opt-in to throwing behavior when desired.</div><div class=""><br class=""></div><div class="">Right now I end up making multiple functions, which are identical except for throw vs nil-return, and must now be kept in sync. I’ll admit it isn’t terribly common, but it has come up enough that I think it would still be useful.</div></div></blockquote><div class=""><br class=""></div><div class="">As you say, I think this is a pretty niche use case. When you are in control of the code, it's trivial to write a second function that wraps the throwing function, returning an optional value on error. The only thing you'd need to keep in sync would be the declaration, not the function body, and that isn't truly onerous on the rare occasion when this is at issue.</div><div class=""><br class=""></div><blockquote class="gmail_quote" style="margin: 0px 0px 0px 0.8ex; border-left-width: 1px; border-left-style: solid; border-left-color: rgb(204, 204, 204); padding-left: 1ex;"><div style="word-wrap: break-word;" class=""><div class=""><br class=""></div><div class="">The other argument I will make is one of symmetry. We have 3 different types of error handling in swift: throwing, optional-returns, and trapping.</div></div></blockquote><div class=""><br class=""></div><div class="">As the Error Handling Rationale document has pointed out, these three different types of error handling are meant for different _kinds_ of error. The idea is that ideally the choice of what kind of error handling to use shouldn't be down to taste or other arbitrary criteria, but should reflect whether we're dealing with a recoverable error (throws), simple domain error (return nil), or logical error (trap). That much can be determined at the point of declaration. At the use site, there are tools to allow the end user to handle these errors in a variety of ways, but there is a logic behind allowing conversions between some and not all combinations:</div><div class=""><br class=""></div><div class="">* A logical error is meant to be unrecoverable and thus cannot be converted to either nil or throw. To call a function that traps is to assert that the function's preconditions are met. If it's a possibility that the preconditions cannot be met, it should be handled before calling the function. A trap represents a programming mistake that should be fixed by changing the code so as not to trap. There are adequate solutions to the few instances where an error that currently traps might not be always have to be fatal: in the case of array indices, for instance, there's been proposals to allow more lenient subscripting that don't trap, at the cost of extra overhead--of course, you can already implement this for yourself in an extension.</div><div class=""><br class=""></div><div class="">* A simple domain error fails in only one obvious way and doesn't need an error; the end user can always decide that a failure should be handled by trapping using `!`--in essence, the user is asserting that the occurrence of a simple domain error at that use site is a logical error. It shouldn't be useful to convert nil to an error, because a simple domain error should be able to fail in only one way; if the function fails in more than one way, the function should throw, as it's no longer a simple domain error.</div><div class=""><br class=""></div><div class="">* A recoverable error can fail in one or more ways, and how you recover may depend on how it failed; a user can always decide that they'll always recover in the same way by using `try?`, or they can assert that it's a logical error to fail at all using `try!`. The choice is up to the user.</div><div class=""><br class=""></div><div class="">As far as I can tell, `throws?` and `throws!` do not change these choices; it simply says that a recoverable error should be handled by default as a simple domain error or a logical error, which in the Swift error handling model should be up to the author who's using the function and not the author who's declaring it.</div><div class=""> </div><blockquote class="gmail_quote" style="margin: 0px 0px 0px 0.8ex; border-left-width: 1px; border-left-style: solid; border-left-color: rgb(204, 204, 204); padding-left: 1ex;"><div style="word-wrap: break-word;" class=""><div class="">There is already some ability to convert between these:</div><div class=""><br class=""></div><div class="">If you have a throwing function:</div><div class=""><span class="gmail-m_-8010959160976913372Apple-tab-span" style="white-space: pre-wrap;">        </span>‘try?’ allows you to convert to optional-return</div><div class=""><span class="gmail-m_-8010959160976913372Apple-tab-span" style="white-space: pre-wrap;">        </span>‘try!’ allows you to convert to trapping</div><div class=""><br class=""></div><div class="">If you have an optional-return:</div><div class=""><span class="gmail-m_-8010959160976913372Apple-tab-span" style="white-space: pre-wrap;">        </span>‘!’ allows you to convert to trapping</div><div class=""><span class="gmail-m_-8010959160976913372Apple-tab-span" style="white-space: pre-wrap;">        </span>you are unable to convert to throwing (because it requires extra info which isn’t available)</div><div class=""><br class=""></div><div class="">If you have a trapping function, you are unable to convert to either.</div><div class=""><br class=""></div><div class="">With ‘throws?’ you have an optional return which you can convert to throwing with ‘try’</div><div class=""><br class=""></div><div class="">With ‘throws!’ you have a trapping function where:</div><div class=""><span class="gmail-m_-8010959160976913372Apple-tab-span" style="white-space: pre-wrap;">        </span>‘try?’ allows you to convert to optional-return</div><div class=""><span class="gmail-m_-8010959160976913372Apple-tab-span" style="white-space: pre-wrap;">        </span>‘try’ allows you to convert to throwing</div><div class=""><br class=""></div><div class=""><br class=""></div><div class="">Thus, ‘throws?’ and ‘throws!’ allow you provide optional-return and trapping functions where extra information is provided so that it is possible to convert to throwing when desired. In cases where this conversion is not appropriate, the author would simply continue to use the current methods.</div><div class=""><br class=""></div><div class="">Basically it is useful in designs where optional-return or trapping were ultimately chosen, but there was also a strong case to be made for making it a throwing function.</div></div></blockquote><div class=""><br class=""></div><div class="">This is totally the opposite use case from that outlined above. Here, you don't control the code and the original author decided to return an optional value or to trap. In essence, you're saying that the original author made a mistake, and what the author considered to be an unrecoverable error should be recoverable. However, you won't be able to squeeze useful errors out of it unless you write additional diagnostic logic yourself. This is already possible to do in an extension, where you can add a throwing function that checks the arguments before forwarding to the failable or trapping function. As far as I can tell, `throws!` doesn't provide you with any more tools to do so.</div><div class=""><br class=""></div><blockquote class="gmail_quote" style="margin: 0px 0px 0px 0.8ex; border-left-width: 1px; border-left-style: solid; border-left-color: rgb(204, 204, 204); padding-left: 1ex;"><div style="word-wrap: break-word;" class=""><div class="">I think the fears of people using it instead of ‘throws’ are unfounded because they already have the ability to use optionals or trapping… this just mitigates some of the losses from those choices. </div><div class=""><br class=""></div><div class="">Does that make more sense?</div></div></blockquote><div class=""><br class=""></div><div class="">Maybe I'm misunderstanding something. An author that writes a function that throws offers the greatest number of choices to their end users for how to handle errors. You're saying that in designing libraries you choose not to use `throws` because you don't want to burden your users with `try?` or `try!`, which as you say allows users to handle these errors in any way they choose, even though your functions fail in more than one non-trivial way. This represents a fundamental disagreement with the Swift error handling rationale, and again the disagreement boils down to: are the four letters in `try!` a burden? I would just think of it as making every throwing function at most four letters longer in name.</div><div class=""><br class=""></div><div class="">Put another way, the Swift error handling design says that at the point of declaration, the choice of `throws` vs. returning nil should be based on how many ways there are to fail (or more accurately, how many meaningfully distinct ways there are to recover from failure), not how often the user cares about that information. If there are two meaningfully distinct ways to recover from failure in your function, but users will likely choose to recover from both failures in the same way 99.9% of the time, still choose `throws`. If there is only one way to recover, choose to return nil. If there are none, choose to trap.</div><div class=""><br class=""></div><div class="">Put another way, going back to your original statement of motivation:</div><div class=""><br class=""></div><blockquote class="gmail_quote" style="margin: 0px 0px 0px 0.8ex; border-left-width: 1px; border-left-style: solid; border-left-color: rgb(204, 204, 204); padding-left: 1ex;"><span style="font-size: 12.800000190734863px;" class="">There are some cases where it would be nice to throw errors, but errors are rarely expected in most use cases, so the overhead of ‘try’, etc… would make things unusable.</span></blockquote><div class=""><br class=""></div><div class="">I disagree with this statement. The overhead of `try` essentially never tips the balance between unusable and usable, for the same reason that making a function name three or four letters longer essentially never tips the balance between usable and unusable.</div><div class=""> </div><blockquote class="gmail_quote" style="margin: 0px 0px 0px 0.8ex; border-left-width: 1px; border-left-style: solid; border-left-color: rgb(204, 204, 204); padding-left: 1ex;"><span style="font-size: 12.800000190734863px;" class="">Thus fatalError or optionals are used instead.</span></blockquote><div class=""><br class=""></div><div class="">In the Swift error handling model, the frequency with which a user might have to write `try!` or `try?` should play no role in the author's choice of throwing vs. returning nil vs. fatalError.</div><div class=""> </div><blockquote class="gmail_quote" style="margin: 0px 0px 0px 0.8ex; border-left-width: 1px; border-left-style: solid; border-left-color: rgb(204, 204, 204); padding-left: 1ex;"><span style="font-size: 12.800000190734863px;" class="">For example, operators like ‘+’ could never throw because adding ’try’ everywhere would make arithmetic unbearable.</span></blockquote><div class=""><br class=""></div><div class="">As we discussed above, AFAICT, addition traps for performance reasons, as Swift aspires to be usable for systems programming.</div><div class=""><br class=""></div><div class="">Even if that weren't the case, it would never throw because there's only one meaningful way in which addition can fail; thus, if anything, it'd be a failable operation. This would probably not be terrible (other than for performance), as nil values could be propagated to the end of any calculation, at which point a user would write `!` or handle the issue in a more sophisticated way.</div><div class=""><br class=""></div><div class="">(As a digression, for FP values, NaN offers yet another way of signaling an error, which due to IEEE conformance Swift is obliged to keep distinct; however, as can be evidenced by the fact that the NaN payload is pretty much never used, it can be thought of as a counterpart to nil as opposed to Error.)</div><div class=""><br class=""></div><div class="">And finally, even if an operator function could fail in multiple ways (we're really getting to very hypothetical hypotheticals here), writing `try!` all the time might look silly and non-Swift users might then mock the language, but I dispute the contention that it would make things "unbearable."</div><div class=""><br class=""></div><blockquote class="gmail_quote" style="margin: 0px 0px 0px 0.8ex; border-left-width: 1px; border-left-style: solid; border-left-color: rgb(204, 204, 204); padding-left: 1ex;"><div style="word-wrap: break-word;" class=""><div class="">Thanks,</div><div class="">Jon</div><div class=""><div class="gmail-h5"><div class=""><br class=""></div><div class=""><br class=""></div><div class=""><br class=""></div><div class=""><blockquote type="cite" class=""><div class="">On Jan 12, 2017, at 5:34 PM, Greg Parker <<a href="mailto:gparker@apple.com" target="_blank" class="">gparker@apple.com</a>> wrote:</div><br class="gmail-m_-8010959160976913372Apple-interchange-newline"><div class=""><div style="word-wrap: break-word;" class=""><br class=""><div class=""><blockquote type="cite" class=""><div class="">On Jan 12, 2017, at 4:46 PM, Xiaodi Wu via swift-evolution <<a href="mailto:swift-evolution@swift.org" target="_blank" class="">swift-evolution@swift.org</a>> wrote:</div><br class="gmail-m_-8010959160976913372Apple-interchange-newline"><div class=""><div dir="ltr" class=""><blockquote type="cite" class="">On Thu, Jan 12, 2017 at 6:27 PM, Jonathan Hull<span class="Apple-converted-space"> </span><span dir="ltr" class=""><<a href="mailto:jhull@gbis.com" target="_blank" class="">jhull@gbis.com</a>></span><span class="Apple-converted-space"> </span>wrote:<br class=""></blockquote><div class="gmail_extra"><div class="gmail_quote"><blockquote class="gmail_quote" style="margin: 0px 0px 0px 0.8ex; border-left-width: 1px; border-left-style: solid; border-left-color: rgb(204, 204, 204); padding-left: 1ex;"><div style="word-wrap: break-word;" class=""></div></blockquote></div></div></div></div></blockquote><blockquote type="cite" class=""><blockquote type="cite" class=""><br class=""></blockquote></blockquote><blockquote type="cite" class=""><blockquote type="cite" class="">Also, ‘try’ is still required to explicitly mark a potential error propagation point, which is what it was designed to do. You don’t have ‘try’ with the variants because it is by default no longer a propagation point (unless you make it one explicitly with ’try’).<br class=""></blockquote></blockquote><blockquote type="cite" class=""><br class=""></blockquote><blockquote type="cite" class=""><div class=""><div dir="ltr" class=""><div class="gmail_extra"><div class="gmail_quote"><div class="">If this is quite safe and more convenient, why then shouldn't it be the behavior for `throws`? (That is, why not just allow people to call throwing functions without `try` and crash if the error isn't caught? It'd be a purely additive proposal that's backwards compatible for all currently compiling code.)</div></div></div></div></div></blockquote></div><br class=""><div class="">Swift prefers that potential runtime crash points be visible in the code. You can ignore a thrown error and crash instead, but the code will say `try!`. You can force-unwrap an Optional and crash if it is nil, but the code will say `!`. </div><div class=""><br class=""></div><div class="">Allowing `try` to be omitted would obscure those crash points from humans reading the code. It would no longer be possible to read call sites and be able to distinguish which ones might crash due to an uncaught error.</div><div class=""><br class=""></div><div class="">(There are exceptions to this rule. Ordinary arithmetic and array access are checked at runtime, and the default syntax is one that may crash.)</div><div class=""><br class=""></div><div class=""><br class=""></div><div class="">-- </div><div class="">Greg Parker <span class="Apple-converted-space"> </span><a href="mailto:gparker@apple.com" target="_blank" class="">gparker@apple.com</a> Runtime Wrangler</div></div></div></blockquote></div></div></div></div></blockquote></div></div></div></div></blockquote></div><br class=""></div></div></body></html>