[swift-evolution] Retain cycles in closures
Yvo van Beek
yvo at yvo.net
Wed Aug 30 17:45:11 CDT 2017
When I'm writing code I like it to be free from any distractions that
aren't really relevant to the problem that I'm trying to solve. One of
these distractions is having to pay a lot of attention to retain cycles. As
my code grows, I start making extensions to simplify my code.
I've created the following helper for DispatchQueues:
extension DispatchQueue {
func async<T: AnyObject>(weak arg: T, execute: @escaping (T) -> Void) {
async { [weak arg] in
if let argRef = arg { execute(argRef) }
}
}
}
It allows you to do this:
DispatchQueue.main.async(weak: self) { me in
me.updateSomePartOfUI()
}
When functions are passed as a closure, the compiler won't warn about a
possible retain cycle (there is no need to prefix with self). That's why
I've also created helpers for calling instance functions:
func blockFor<Target: AnyObject>(_ target: Target, method: @escaping
(Target) -> () -> Void) -> () -> Void {
return { [weak target] in
if let targetRef = target { method(targetRef)() }
}
}
func blockFor<Target: AnyObject, Args>(_ target: Target, method:
@escaping (Target) -> (Args) -> Void, args: Args) -> () -> Void {
return { [weak target] in
if let targetRef = target { method(targetRef)(args) }
}
}
Calls look like this:
class MyClass {
func start() {
performAction(completion: blockFor(self, method: MyClass.done))
}
func done() {
...
}
}
When you look at code samples online or when I'm reviewing code of
colleagues this seems a real issue. A lot of people probably aren't aware
of the vast amounts of memory that will never be released (until their apps
start crashing). I see people just adding self. to silence the complier :(
I'm wondering what can be done to make this easier for developers. Maybe
introduce a 'guard' keyword for closures which skips the whole closure if
the instances aren't around anymore. Since guard is a new keyword in this
context it shouldn't break any code?
DispatchQueue.main.async { [guard self] in
self.updateSomePartOfUI()
}
I don't have any ideas yet for a better way to pass functions as closures.
- Yvo
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