[swift-evolution] [Pitch] Swift run Command
Robert Widmann
devteam.codafi at gmail.com
Mon May 15 13:43:08 CDT 2017
+1. A very useful feature to have, indeed.
~Robert Widmann
> On May 15, 2017, at 1:47 AM, David Hart via swift-evolution <swift-evolution at swift.org> wrote:
>
> Hello evolution (and build-dev),
>
> I’d like to pitch a QOL proposal to improve the development of command-line Swift Packages by introducing a `swift run` command. I’d value any feedback before moving forward.
>
> https://github.com/hartbit/swift-evolution/blob/swift-run-command/proposals/XXXX-swift-run-command.md <https://github.com/hartbit/swift-evolution/blob/swift-run-command/proposals/XXXX-swift-run-command.md>
>
> Regards,
> David.
>
> Swift run Command
>
> Proposal: SE-XXXX <https://github.com/hartbit/swift-evolution/blob/swift-run-command/proposals/XXXX-swift-run-command.md>
> Authors: David Hart <http://github.com/hartbit/>
> Review Manager: TBD
> Status: TBD
> <https://github.com/hartbit/swift-evolution/blob/swift-run-command/proposals/XXXX-swift-run-command.md#introduction>Introduction
>
> The proposal introduces a new swift run command to build and run an executable defined in the current package.
>
> <https://github.com/hartbit/swift-evolution/blob/swift-run-command/proposals/XXXX-swift-run-command.md#motivation>Motivation
>
> It is common to want to build and run an executable during development. For now, one must first build it and then execute it from the build folder:
>
> $ swift build
> $ .build/debug/myexecutable
> In Swift 4, the Swift Package Manager will build to a different path, containing a platform sub-folder (.build/macosx-x86_64/debug for mac and .build/linux-x86_64/debug for linux), making it more cumbersome to run the executable from the command line.
>
> To improve the development workflow, the proposal suggest introducing a new first-level swift run command that will build if necessary and then run an executable defined in the Package.swift manifest, replacing the above steps into just one.
>
> <https://github.com/hartbit/swift-evolution/blob/swift-run-command/proposals/XXXX-swift-run-command.md#proposed-solution>Proposed solution
>
> The swift run command would be defined as:
>
> $ swift run --help
> OVERVIEW: Build and run executable
>
> USAGE: swift run [options] [executable] [-- arguments]
>
> OPTIONS:
> --build-path Specify build/cache directory [default: ./.build]
> --chdir, -C Change working directory before any other operation
> --in-dir, -I Change working directory before running the executable
> --color Specify color mode (auto|always|never) [default: auto]
> --configuration, -c Build with configuration (debug|release) [default: debug]
> --enable-prefetching Enable prefetching in resolver
> --skip-build Skip building the executable product
> --verbose, -v Increase verbosity of informational output
> -Xcc Pass flag through to all C compiler invocations
> -Xlinker Pass flag through to all linker invocations
> -Xswiftc Pass flag through to all Swift compiler invocations
> --help Display available options
> If needed, the command will build the product before running it. As a result, it can be passed any options swift buildaccepts. As for swift test, it also accepts an extra --skip-build option to skip the build phase. A new --in-diroption is also introduced to run the executable from another directory.
>
> After the options, the command optionally takes the name of an executable product defined in the Package.swiftmanifest and introduced in SE-0146 <https://github.com/hartbit/swift-evolution/blob/swift-run-command/proposals/0146-package-manager-product-definitions.md>. If called without an executable and the manifest defines one and only one executable product, it will default to running that one. In any other case, the command fails.
>
> The executable can be called with arguments by prefixing them with a -- to separate them from the executable name.
>
> <https://github.com/hartbit/swift-evolution/blob/swift-run-command/proposals/XXXX-swift-run-command.md#alternatives-considered>Alternatives considered
>
> One alternative to the Swift 4 change of build folder would be for the Swift Package Manager to create and update a symlink at .build/debug and .build/release that point to the latest build folder for that configuration. Although that should probably be done to retain backward-compatibility with tools that depended on the build location, it does not completely invalid the usefulness of the run command.
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