[swift-evolution] Strings in Swift 4

Jonathan Hull jhull at gbis.com
Fri Feb 10 20:04:49 CST 2017


Ok, appending was a dumb example (It has been a long week).  Imagine the same idea with insert/remove…

Thanks,
Jon

> On Feb 10, 2017, at 5:49 PM, Jonathan Hull via swift-evolution <swift-evolution at swift.org> wrote:
> 
> This is the biggest need I have from strings (and collections) that is not being met, and is I think why people reach for integers.  I have a stored index which points to something important, and if the string/collection is edited, I now have to update the index to be correct.  Lots of chances to screw up (e.g. off by 1 errors) if I am not super careful.
> 
> I would much rather have that dealt with by the string/collection itself, so that I can think about my larger project instead of keeping everything in sync.
> 
> My preferred design for this would be to have two types of index. An internal index (what we have now) which is fast, efficient and transient, and a stable index which will always point to the same item despite having added or removed other items (or be testably invalid if the item pointed to has been removed).  For strings, this means the stable index would point to the same characters even if the string has been edited (as long as those characters are still there).
> 
> I know the second isn’t useful for algorithms in the standard library, but it is sooooo useful for things like storing user selections… and it is very easy to foot-gun when trying to do it yourself.  Keeping stored indexes in sync is among my top annoyances while programming.
> 
> An easier to implement, but slightly less useful approach, would be to have methods which take an array of indexes along with the proposed change, and then it adjusts the indexes (or replaces them with nil if they are invalid) as it makes the update.  For example:
> 
> 	func append(_ element:Element, adjusting: [Index]) -> [Index?]
> 	func appending(_ element:Element, adjusting: [Index]) -> (Self, [Index?])
> 
> Thanks,
> Jon
> 
> 
>> On Feb 9, 2017, at 3:45 PM, Hooman Mehr via swift-evolution <swift-evolution at swift.org <mailto:swift-evolution at swift.org>> wrote:
>> 
>> 
>>> On Feb 9, 2017, at 3:11 PM, Dave Abrahams <dabrahams at apple.com <mailto:dabrahams at apple.com>> wrote:
>>> 
>>> 
>>> on Thu Feb 09 2017, "Ted F.A. van Gaalen" <tedvgiosdev-AT-gmail.com <http://tedvgiosdev-at-gmail.com/>> wrote:
>>> 
>>>> Hello Shawn
>>>> Just google with any programming language name and “string manipulation”
>>>> and you have enough reading for a week or so :o)
>>>> TedvG
>>> 
>>> That truly doesn't answer the question.  It's not, “why do people index
>>> strings with integers when that's the only tool they are given for
>>> decomposing strings?”  It's, “what do you have to do with strings that's
>>> hard in Swift *because* you can't index them with integers?”
>> 
>> I have done some string processing. I have not encountered any algorithm where an integer index is absolutely needed, but sometimes it might be the most convenient. 
>> 
>> For example, there are valid reasons to keep side tables that hold indexes into a string. (such as maintaining attributes that apply to a substring or things like pre-computed positions of soft line breaks). It does not require the index to be integer, but maintaining validity of those indexes after the string is mutated requires being able to offset them back or forth from some position on. These operations could be less verbose and easier if the index happens to be integer or (efficiently) supports + - operators. Also, I know there are other methods to deal with such things and mutating a large string generally is a bad idea, but sometimes it is the easiest and most convenient solution to the problem at hand.
>> 
>> 
>>> 
>>>>> On 9 Feb 2017, at 16:48, Shawn Erickson <shawnce at gmail.com <mailto:shawnce at gmail.com>> wrote:
>>>>> 
>>>>> I also wonder what folks are actually doing that require indexing
>>>>> into strings. I would love to see some real world examples of what
>>>>> and why indexing into a string is needed. Who is the end consumer of
>>>>> that string, etc.
>>>>> 
>>>>> Do folks have so examples?
>>>>> 
>>>>> -Shawn
>>>>> 
>>>>> On Thu, Feb 9, 2017 at 6:56 AM Ted F.A. van Gaalen via swift-evolution <swift-evolution at swift.org <mailto:swift-evolution at swift.org> <mailto:swift-evolution at swift.org <mailto:swift-evolution at swift.org>>> wrote:
>>>>> Hello Hooman
>>>>> That invalidates my assumptions, thanks for evaluating
>>>>> it's more complex than I thought.
>>>>> Kind Regards
>>>>> Ted
>>>>> 
>>>>>> On 8 Feb 2017, at 00:07, Hooman Mehr <hooman at mac.com <mailto:hooman at mac.com> <mailto:hooman at mac.com <mailto:hooman at mac.com>>> wrote:
>>>>>> 
>>>>>> 
>>>>>>> On Feb 7, 2017, at 12:19 PM, Ted F.A. van Gaalen via swift-evolution <swift-evolution at swift.org <mailto:swift-evolution at swift.org> <mailto:swift-evolution at swift.org <mailto:swift-evolution at swift.org>>> wrote:
>>>>>>> 
>>>>>>> I now assume that:
>>>>>>>      1. -= a “plain” Unicode character (codepoint?)  can result in one glyph.=-
>>>>>> 
>>>>>> What do you mean by “plain”? Characters in some Unicode scripts are
>>>>>> by no means “plain”. They can affect (and be affected by) the
>>>>>> characters around them, they can cause glyphs around them to
>>>>>> rearrange or combine (like ligatures) or their visual
>>>>>> representation (glyph) may float in the same space as an adjacent
>>>>>> glyph (and seem to be part of the “host” glyph), etc. So, the
>>>>>> general relationship of a character and its corresponding glyph (if
>>>>>> there is one) is complex and depends on context and surroundings
>>>>>> characters.
>>>>>> 
>>>>>>>      2. -= a  grapheme cluster always results in just a single glyph, true? =- 
>>>>>> 
>>>>>> False
>>>>>> 
>>>>>>>      3. The only thing that I can see on screen or print are glyphs (“carvings”,visual elements that stand on their own )
>>>>>> 
>>>>>> The visible effect might not be a visual shape. It may be for example, the way the surrounding shapes change or re-arrange.
>>>>>> 
>>>>>>>     4.  In this context, a glyph is a humanly recognisable visual form of a character,
>>>>>> 
>>>>>> Not in a straightforward one to one fashion, not even in Latin / Roman script.
>>>>>> 
>>>>>>>     5. On this level (the glyph, what I can see as a user) it is not relevant and also not detectable
>>>>>>>         with how many Unicode scalars (codepoints ?), grapheme, or even on what kind
>>>>>>>         of encoding the glyph was based upon.
>>>>>> 
>>>>>> False
>>>>>> 
>>>>> 
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>>>> 
>>> 
>>> -- 
>>> -Dave
>> 
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