[swift-evolution] protocol-oriented integers (take 2)
Xiaodi Wu
xiaodi.wu at gmail.com
Sun Jan 29 14:13:01 CST 2017
On Sun, Jan 29, 2017 at 2:03 PM, David Sweeris <davesweeris at mac.com> wrote:
>
> On Jan 29, 2017, at 10:36, Xiaodi Wu <xiaodi.wu at gmail.com> wrote:
>
> Hmm, interesting. I might be tempted to use a 40-bit type for large
> arrays, but the performance hit for any useful computation over a large
> array would probably tilt heavily in favor of plain 64-bit integers. What's
> your use case for such a 40-bit type? And is it common enough to justify
> such a facility in the stdlib vs. providing the tools to build it yourself?
>
>>
> I can think of two use-cases. One — saving memory for large #s of
> allocations — you already mentioned. The other is for easing interactions
> with on-disk data. For example, if you're working with some format that has
> 24-bit ints, you could use "CompoundWhateverItWasCalled<Int8,Int16>". It
> doesn't make much difference when you're loading the data, but when you're
> writing it back out, you wouldn't have to worry about trimming that last
> byte or what to do if the value won't fit in 24 bits. I mean, obviously
> you'd still have to handle it, but the overflow would happen in the
> calculation that causes it rather then while you're busy doing something
> else.
>
> In terms of justification, I think probably all I can offer is that I
> *think* it wouldn't be materially harder or less efficient to implement
> this than it would be to write a "DoubleWidth<T>" type... It's extra
> functionality for free, at least in terms of effort. It would increase the
> API surface, but not by much. Assuming that "DoubleWidth" could just be a
> typealias, that is. If I'm wrong about it being "that easy", then I don't
> think it'd be worth it. As you noted, it is somewhat niche.
>
Unless I'm mistaken, DoubleWidth would be implemented using
doubleWidthMultiply and doubleWidthDivide facilities provided in these new
integer protocols. As the protocol documentation says, DoubleWidth is
really intended for wider types, not arbitrarily sized narrower
ones. There's no obvious way I can see to implement the same thing for two
types of unequal bit width, short of determining dynamically, at each
operation, which of your two types has the larger bit width and truncating
bits accordingly. So if you want a 24-bit Int, it's unclear to me why you'd
choose what's effectively DoubleWidth<Int16> minus 8 bits rather than Int32
minus 8 bits.
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