[swift-evolution] [swift-dev] Rebinding UnsafePointer makes it mutable
Andrew Trick
atrick at apple.com
Tue Sep 20 15:49:19 CDT 2016
> On Sep 19, 2016, at 11:44 PM, Dave Abrahams via swift-evolution <swift-evolution at swift.org> wrote:
>
>
> on Mon Sep 19 2016, Andrew Trick <swift-evolution at swift.org> wrote:
>
>>> On Sep 19, 2016, at 1:24 AM, Martin R via swift-dev <swift-dev at swift.org> wrote:
>>>
>>> I noticed that both UnsafePointer and UnsafeMutablePointer have the identical method
>>>
>>> public func withMemoryRebound<T, Result>(to: T.Type, capacity count: Int, _ body: (UnsafeMutablePointer<T>) throws -> Result) rethrows -> Result
>>
>>>
>>> so that rebinding an immutable pointer gives you a _mutable_ pointer. That is different from what
>>>
>>> Unsafe[Mutable]Pointer<Pointee> {
>>> func withMemoryRebound<T>(to: T.Type, capacity count: Int,
>>> _ body: (Unsafe[Mutable]Pointer<T>) throws -> ()) rethrows
>>> }
>>>
>>> in https://github.com/apple/swift-evolution/blob/master/proposals/0107-unsaferawpointer.md indicates. Perhaps I am misunderstanding something. Shouldn't rebinding an UnsafePointer result in an UnsafePointer again?
>>>
>>> Martin
>>
>> I think you’re right about that. I didn’t notice the discrepancy until
>> source breaking changes were frozen and was concerned that fixing it
>> would be more restrictive.
>>
>> Some users may migrate their code to:
>>
>> constPtr.withMemoryRebound(to: T.self, capacity: 1) {
>> takesMutablePointer($0)
>> }
>>
>> We probably want them to be more explicit:
>>
>> constPtr.withMemoryRebound(to: T.self, capacity: 1) {
>> takesMutablePointer(UnsafeMutablePointer(mutating: $0))
>> }
>>
>> We could possibly justify correcting this in Swift 3 though on these grounds:
>>
>> - It’s effectively a bug considering that the proposal and
>> implementation are inconsistent.
>
> It's definitely a bug, IMO.
>
>> - There is a correct way write the code that will continue to work
>> before and after fixing the bug.
>> - A simple fixit will tell them to add the “mutating” label.
>>
>> If not, it’s something I was already planning to roll into Swift 4.
If there’s no objection, I’ll just go ahead with a fix on the 3.0 branch since it was already covered by SE-0107.
-Andy
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