[swift-evolution] [Idea] Use optionals for non-optional parameters
David Rönnqvist
david.ronnqvist at gmail.com
Mon Aug 15 11:43:25 CDT 2016
> On 15 Aug 2016, at 15:29, Justin Jia via swift-evolution <swift-evolution at swift.org> wrote:
>
> IMO `if x? { }` is not a lot shorter than `if let x = x`.
>
> The problem with `if let` is, you need to explicit specify { } and call the function inside it. It is good for being explicit, but sometimes you ended up with something like this:
>
> ```
> /* code 1 */
> if let x = x, let y = y {
> / * code 2 */
> let z = foo(x, y)
> if let z = z {
> bar(z)
> }
> / * code 3 */
> }
> /* code 4 */
> ```
>
> I would like to use guard if possible, but guard will force you to leave the entire function.
>
> ```
> / * code 1 */
> guard let x = x, y = y else { return }
> /* code 2 */
> / * some code */
> guard let z = foo(x, y) else { return }
> bar(z)
> / * code 3 */ // note: code 3 and code 4 won’t execute if x, y, or z is nil!
> / * code 4 */
> ```
>
> What I really want is some like this:
>
> ```
> / * code 1 */
> let z = foo(x?, y?)
> / * code 2 */
> bar(z?)
> / * code 3 */ // note: code 3 and code 4 will still execute even if z is nil!
> / * code 4 */
> ```
>
The fact that this variant and the guard variant doesn’t do the same thing stands out to me. The if-let and guard variants while being more verbose is also very explicit about the control flow. While reading that I can fully understand under what circumstances code 3 and 4 will be executed. This sugar would be more equivalent to this (below), which I’m not sure if everyone would expect it to be. I can see people being surprised that code 3 and 4 was executed, especially if calling `bar` had some side effects that either code 3 or 4 was relying on.
/ * code 1 */
let z = x.flatMap {
x in y.flatMap {
y in foo(x, y)
}
}
/ * code 2 */
let _ = z.flatMap { z in bar(z) }
/ * code 3 */ // note: code 3 and code 4 will still execute even if z is nil!
/ * code 4 */
> IMO, this is much easier to read.
>
> Sincerely,
> Justin
>
>
>> On Aug 15, 2016, at 7:05 PM, Haravikk <swift-evolution at haravikk.me <mailto:swift-evolution at haravikk.me>> wrote:
>>
>>
>>> On 15 Aug 2016, at 08:02, Justin Jia via swift-evolution <swift-evolution at swift.org <mailto:swift-evolution at swift.org>> wrote:
>>>
>>> Hi!
>>>
>>> I don’t know if this has came up before. I tried to search though the mailing list but didn’t find any related threads.
>>>
>>> This is purely a syntactic thing (which I know it’s the lowest priority for Swift 4), but I think it’s an important one.
>>>
>>> Let’s say we have a struct with a function:
>>>
>>> ```
>>> struct Foo {
>>> func bar(x: Int)
>>> }
>>> ```
>>>
>>> We can use optionals:
>>>
>>> ```
>>> let foo: Foo? = nil
>>> let x = 1
>>> foo!.bar(x: x) // Able to compile, but will cause runtime error
>>> foo?.bar(x: x) // Able to compile, and won't cause runtime error
>>> ```
>>>
>>> However:
>>>
>>> ```
>>> let foo = Foo()
>>> let x: Int? = nil
>>> foo.bar(x: x!) // Able to compile, but will cause runtime error
>>> foo.bar(x: x?) // Won't compile
>>> ```
>>>
>>> I propose that we should allow `foo.bar(x: x?)`, which should be equivalent to:
>>>
>>> ```
>>> if let x = x {
>>> foo.bar(x: x)
>>> }
>>> ```
>>>
>>> What do you think?
>>
>> I like the intent behind this, but personally I think it's not clear enough. For me, putting the statement in a conditional as you've shown is the better solution, as it's a lot clearer exactly what's going on. Putting a question mark on a variable makes it look like something specific to that variable, rather than preventing the entire statement from executing.
>>
>> There may be some alternatives though, for example, what about a shorthand for the conditional like so:
>>
>> if let x? { foo.bar(x: x) }
>> if x? { foo.bar(x: x) } // even shorter?
>>
>> But in general, I think it's best to be explicit about the entire statement being optional, which the conditional does but a postfix on a variable doesn't to the same degree.
>
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