[swift-evolution] [Pitch] `Int.init(ObjectIdentifier)` and `UInt.init(ObjectIdentifier)` should have a `bitPattern:` label
Charlie Monroe
charlie at charliemonroe.net
Fri Jul 15 09:05:23 CDT 2016
+1. Agreed. Otherwise, it's kind of a cryptic initializer.
> On Jul 15, 2016, at 3:54 PM, Arnold Schwaighofer via swift-evolution <swift-evolution at swift.org> wrote:
>
> This is probably uncontroversial.
>
> PR: https://github.com/apple/swift-evolution/pull/434
>
>
>
>> On Jul 13, 2016, at 4:39 PM, Arnold Schwaighofer via swift-evolution <swift-evolution at swift.org> wrote:
>>
>> Int.init(ObjectIdentifier) and UInt.init(ObjectIdentifier) should have a 'bitPattern:’ label to make it clear at the use site that we interpret the value as a bit pattern.
>>
>> In Swift we have ObjectIdentifier values which uniquely identify a class instance or metatype. They are implemented as a struct which holds the value of the reference to the instance or metatype as a raw pointer.
>>
>> /// A unique identifier for a class instance or metatype.
>> public struct ObjectIdentifier : Hashable, Comparable {
>> internal let _value: Builtin.RawPointer
>> ...
>> }
>>
>>
>> We have constructors for Int and Uint that capture this value. These constructors don’t have an argument label.
>>
>> extension UInt {
>> /// Create a `UInt` that captures the full value of `objectID`.
>> public init(_ objectID: ObjectIdentifier) {
>> self.init(Builtin.ptrtoint_Word(objectID._value))
>> }
>> }
>>
>> extension Int {
>> /// Create an `Int` that captures the full value of `objectID`.
>> public init(_ objectID: ObjectIdentifier) {
>> self.init(bitPattern: UInt(objectID))
>> }
>> }
>>
>> This proposals suggest adding a label ‘bitPattern’ to the constructor: Int.init(bitPattern: ObjectIdentifier).
>>
>> extension UInt {
>> /// Create a `UInt` that captures the full value of `objectID`.
>> public init(bitPattern objectID: ObjectIdentifier) {
>> self.init(Builtin.ptrtoint_Word(objectID._value))
>> }
>> }
>>
>> extension Int {
>> /// Create an `Int` that captures the full value of `objectID`.
>> public init(bitPattern objectID: ObjectIdentifier) {
>> self.init(bitPattern: UInt(objectID))
>> }
>> }
>>
>>
>> Motivation
>> ==========
>>
>> Adding a label ‘bitPattern’ to the constructors makes it clear that we interpret the pointer value as a bit pattern at the use site. It is similar to what we do in other APIs, for example in "UInt(bitPattern: UnsafePointer<Void>(value)))"
>>
>> Impact on existing code
>> =======================
>>
>> Existing code will have to add the bitPattern label.
>>
>>
>> Alternatives
>> ============
>>
>> Leave as is.
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