[swift-evolution] [Pitch] Extending Swift Literals
Xiaodi Wu
xiaodi.wu at gmail.com
Sun Jul 10 23:30:28 CDT 2016
Questions/comments--
What's your use case for these?
For proposed literals like `point`, I'm having trouble visualizing how that
could be literally represented. Since the difference between one point and
another is its coordinate, would we just see a point floating on the screen?
Something like `size` seems ill-suited for literal representation, as
opposed to a shape (e.g. rectangle). Why is it a two-dimensional size
anyway? Also, since literals have no type, is there any scenario in which a
`size` literal of a certain width and height and a `point` literal with a
certain x and y coordinate are meaningfully different?
Finally, several of these look like string literals with types. For
instance, `unicode` seems to reflect a desire to refer to characters by
their official names. Perhaps that could be proposed instead as a new
escaping syntax for strings? Something like `let string = "\u{{DOG FACE}}"`
might be pretty handy.
On Sun, Jul 10, 2016 at 10:48 PM, Erica Sadun via swift-evolution <
swift-evolution at swift.org> wrote:
> This is purely additive and would not be eligible for Swift 3.
> gist: https://gist.github.com/erica/c92f6ab115af89d5c4b9161487df6a3c
>
> -- E
>
> Extending Swift Literals
>
> - Proposal: TBD
> - Author: Erica Sadun <http://github.com/erica>
> - Status: TBD
> - Review manager: TBD
>
>
> <https://gist.github.com/erica/c92f6ab115af89d5c4b9161487df6a3c#introduction>
> Introduction
>
> This proposal expands Swift's language literals to include common
> cross-platform concepts that need not require.
> <https://gist.github.com/erica/c92f6ab115af89d5c4b9161487df6a3c#motivation>
> Motivation
>
> A Swift literal represents a fixed value in source code. A literal can be
> a string, a number (for example an integer), a compound value (such as an
> array), or one of several predefined "playground" literals including
> colors, resource file paths, and resource images.
>
> Swift literals do not have types. They are universal representations that
> are evaluated and their types inferred from the context in which they are
> used. Because their nature is typeless, the same color literal can
> initialize UIColor, NSColor, and SKColor instances. The type cannot be
> inferred from the source without the context of its destination.
>
> let color = #colorLiteral(red: 0.8100712299, green: 0.1511939615, blue: 0.4035313427, alpha: 1)
>
>
> <https://gist.github.com/erica/c92f6ab115af89d5c4b9161487df6a3c#detailed-design>Detailed
> Design
> *Namespace redesign*
> KindLiteralParameters
> Color `#literal.color(red:, green:, blue:, alpha:)` floating point values
> Image `#literal.image(resourceName:)` String with resource name
> File `#literal.file(resourceName:)` String with resource name
> *General*
> KindLiteralParameters
> Sound `#literal.audio(resourceName:)` String with resource name
> URL `#literal.url(string:)`, `#literal.url(filePath:)` String with
> resource location
> Font `#literal.font(face:, size:)` string, floating point
> Date `#literal.date(timeInterval:)` floating point offset from Unix epoch
> Unicode `#literal.unicode(name:)` Official unicode name, e.g.
> `#literal.unicode(name:"DOG FACE")`
> *Geometry*
> KindLiteralParameters
> Point `#literal.point(x:, y:)`, `#literal.point(x:, y:, z:)`,
> `#literal.point(x:, y:, z:, w:)` floating point values
> Vector `#literal.vector(dx:, dy:)`, `#literal.vector(dx:, dy:, dz:)`,
> `#literal.vector(dx:, dy:, dz:, dw:)` floating point
> Size `#literal.size(width:, height:)`, `#literal.size(width:, height:,
> depth:)` floating point
> Rect `#literal.rect(x:, y:, width:, height:)` floating point
> Affine Transform `#literal.affineTransform(a:,b:,c:,d:,tx:,ty:)`,
> `#literal.affineTransform(translateX:, translateY:)`,
> `#literal.affineTransform(scaleY:, scaleY:)`,
> `#literal.affineTransform(rotation:)`, floating point
> Bezier Path `#literal.bezier("M92.21,24.29H75L73,17a8.32,8.32,
> 0,0,0-8.27-6.74H34.55A7.69,7.69,0,0,0,27,16.6l-2.08 4z")` String with SVG
> path notation
> <https://gist.github.com/erica/c92f6ab115af89d5c4b9161487df6a3c#not-included>Not
> included:
>
> Attributed Strings: I would like to see a way to define attributed
> strings (using some system like CSS/HTML) but could not think up a simple
> representation similar to the others mentioned in the preceding table.
>
> JSON Literals: Again, probably too complex and possibly not worth their
> weight. If they could exist, they'd have to be imported via a resource or
> URL and transformed to a local type.
>
> <https://gist.github.com/erica/c92f6ab115af89d5c4b9161487df6a3c#impact-on-existing-code>Impact
> on Existing Code
>
> This proposal is purely additive.
>
> <https://gist.github.com/erica/c92f6ab115af89d5c4b9161487df6a3c#alternatives-considered>Alternatives
> Considered
> Using distinct literal names without subsuming them into a namespaced
> umbrella.
>
> _______________________________________________
> swift-evolution mailing list
> swift-evolution at swift.org
> https://lists.swift.org/mailman/listinfo/swift-evolution
>
>
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