[swift-evolution] [Pitch] Remove destructive consumption from Sequence

Matthew Johnson matthew at anandabits.com
Fri Jul 1 10:59:26 CDT 2016


> On Jun 30, 2016, at 12:26 PM, Dave Abrahams <dabrahams at apple.com> wrote:
> 
> 
> on Wed Jun 29 2016, Haravikk <swift-evolution-AT-haravikk.me> wrote:
> 
>>> On 29 Jun 2016, at 00:10, Matthew Johnson via swift-evolution <swift-evolution at swift.org> wrote:
>>> 
>>> Swift is a language that embraces value semantics.  Many common
>>> iterators *can* be implemented with value semantics.  Just because we
>>> can’t implement *all* iterators with value semantics doesn’t mean we
>>> should require them to have reference semantics.  It just means you
>>> can’t *assume* value semantics when working with iterators in generic
>>> code unless / until we have a way to specify a value semantics
>>> constraint.  That’s not necessarily a bad thing especially when it
>>> leaves the door open to interesting future possibilities.
>>> 
>>> -Matthew
>> 
>> I'm kind of undecided about this personally. I think one of the
>> problems with Swift is that the only indication that you have a
>> reference type is that you can declare it as a constant, yet still
>> call mutating methods upon it, this isn't a very positive way of
>> identifying it however. This may be more of a GUI/IDE issue though, in
>> that something being a class isn't always that obvious at a glance.
>> 
>> I wonder, could we somehow force iterators stored in variables to be
>> passed via inout? This would make it pretty clear that you're using
>> the same iterator and not a copy in all cases, encouraging you to
>> obtain another if you really do need to perform multiple passes.
> 
> I'm going to push single-pass iteration on the stack briefly and talk
> about the topic that's been under discussion here: infinite multipass
> sequences.
> 
> ## Fitting “Infinite Multipass” Into the Model
> 
> It remains to be decided whether it's worth doing, but if it's to
> happen

I definitely think it’s worth doing.  I really appreciate the attention that the library team has given to this.

> , the standard library team thinks the right design is roughly
> this:
> 
>  /// A multipass sequence that may be infinite
>  protocol Collection {
> 
>    // Only eager algorithms that can terminate available here
>    func index(where predicate: (Element)->Bool) -> Index
> 
>    // all lazy algorithms available here
>    var lazy: ...
> 
>    var startIndex: Index
>    var endIndex: Index // possibly not reachable from startIndex
> 
>    associatedtype SubSequence : Collection
>    // do we need an associated FiniteSubsequence, e.g. for prefixes?
>  }
> 
>  protocol FiniteCollection : Collection {
> 
>    // All eager algorithms available here
>    func map(...) ->
>    var count: ...
>  }
> 
>  protocol BidirectionalCollection : Collection { ... }
> 
>  protocol RandomAccessCollection : BidirectionalCollection { … }

Does this design entirely break with the relationship between collections and iterators (dropping `makeIterator` as a protocol requirement)?  

If so, would for..in (over collections) be built on top of indices and use `formIndex(after:)`?  Would it require a finite collection (unless we add `until` to the language and then allow `for..in..until` to work with infinite collections)?

Would we still retain `IndexingIterator`even if we break the relationship in the protocol requirements? 

Would it still be possible to do things like zip a multi-pass sequence with a single-pass sequence (assuming we keep single-pass sequences or add them back eventually)?  This seems like a use case worth supporting in some way.


One subtle change I think this implies is that things like `LazyFilterSequence` can implement `makeIterator` with constant complexity, deferring the O(N) complexity to the first call to `next`.  `startIndex` for `LazyFilterCollection` currently has O(N) complexity.  The complexity of a complete iteration doesn’t change and probably isn’t a big deal, but it’s worth noting.



I’ve been looking at some code that wraps a sequence and considering how it would be impacted.  With iterators it looks like this:

guard let element = base.next()
  else { return nil }


With collections and indices it would look something like this:

base.formIndex(after: &index)
guard index != baseEndIndex
   else { return endIndex }

let element = base[index]

That’s not too bad but it is more verbose.  If we’re going to push people towards collections and indices we should try to make common patterns like “update the iteration state and return the next element if there is one" simpler.  This could be accomplished with an extension method along these lines:

guard let element = base.formIndex(after: &index, .returningOptionalElement)
    else { return endIndex }

With an implementation something like:

enum FormIndexResult {
    .returningOptionalElement
}
extension Collection {
    func formIndex(after i: inout Self.Index, _ result: FormIndexResult) -> Self.Element?
}

This would provide similar functionality to `IndexingIterator` without coupling the storage of `elements` and `position` (which is important if you’re wrapping a collection and need to wrap the collection and its indices independently).

> 
> Q: Why should there be indices on an infinite multipass sequence?  
> A: Because the operations on indices apply equally well whether the
>   sequence is finite or not.  Find the index of a value in the
>   sequence, slice the sequence, find again, etc.
> 
> Q: Why is there an endIndex on an infinite seque?
> A: So you can write algorithms such as index(where:) once.
> 
> Q: Why not allow endIndex to have a different type from startIndex?
> A: It appears to offer insufficient benefit for the associated
>   complexity in typical usage.  A classic use case that argues for a
>   different endIndex type is the null-terminated C string.  But you
>   can't index one of those safely without actually counting the length,
>   and once you've done that you can make the endIndex an Int.

It’s also worth nothing that we can use `Optional` with `nil` as the `endIndex` sentinel if necessary.

> 
> ## Single Pass Iteration
> 
> The refinement relationship between Sequence and Collection is
> problematic, because it means either:
> 
> a) algorithms such as map on single-pass sequences claim to be
>   nonmutating even though it's a lie (status quo)
> 
> b) those algorithms can't be used on immutable (“let bound”) multipass
>   sequences. IMO that would be totally unacceptable.
> 
> If we drop the refinement, we can have a saner world.  We also don't
> need to separate Sequence and Iterator anymore.  We can simply drop
> Sequence altogether, and the protocol for single-pass iteration becomes
> Iterator.

Makes sense to me.

> 
> ### Mutation and Reference Semantics
> 
> Everything in Swift is copiable via `let copy = thing` (let's please not
> argue over the definition of copy for classes; this is the one built
> into the lowest level of the language—I refer to the other one, that
> requires allocation, as “clone”).
> 
> Anything you do with a sequence that's truly single-pass mutates the
> sequence *and of its copies*.  Therefore, such a type *fundamentally*
> has reference semantics. One day we may be able to model single-pass
> sequences with “move-only” value types, which cannot be copied. You can
> find move-only types in languages like Rust and C++, but they are not
> supported by Swift today.  So it seems reasonable that all Iterators in
> Swift today should be modeled as classes.

I think this makes a lot of sense in the model you are proposing.  All multipass structures are collections.  Any sequence that can only support a single pass is modeled as an iterator which inherently has identity.  Making this distinction strong will prevent any confusion.

> 
> The fact that Swift doesn't have a mutation model for classes, though,
> means that mutating methods on a class constrained protocol can't be
> labeled as such.  So consuming operations on a class-constrained
> Iterator protocol would not be labeled as mutating.
> 
> The standard library team is currently trying to evaluate the tradeoffs
> in this area.  One possibility under consideration is simply dropping
> support for single-pass sequences until Swift can support move-only
> value types and/or gets a mutation model for class instances.  It would
> be very interesting to know about any real-world models of single-pass
> sequences that people are using in Swift, since we don't supply any in
> the standard library.

I’m happy to see you mention a mutation model for class instances!  (I don’t mean to sidetrack the discussion, but would love to see that someday)

I don’t have any objection to dropping support for single-pass sequences temporarily.  It’s possible that I would feel differently if I was making use of them in my own code but I’m not.

In the meantime, people would be able to implement their own protocol for single pass sequences.  What they would lose is for..in as well as the standard library algorithms.  I’m not sure how many people this would impact or how big the impact would be for them.  We have seen a couple of examples in this discussion, but probably not enough to asses the overall impact.

One thing you don’t mention here is a distinction between finite and infinite single-pass sequences (iterators).  I don’t know if the finite / infinite distinction is as important here, but wanted to point it out.  Obviously if we remove support single-pass sequences now we could defer that discussion until we’re ready to bring back support for them.

-Matthew

> 
> -- 
> Dave



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