[swift-evolution] [Proposal Draft] Literal Syntax Protocols

Adrian Zubarev adrian.zubarev at devandartist.com
Wed Jun 29 13:23:19 CDT 2016


Okay I must correct myself. This wouldn’t work if it was a module, nested types behave differently. I’m sorry for any confusion.



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Adrian Zubarev
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Am 29. Juni 2016 um 17:32:46, Adrian Zubarev (adrian.zubarev at devandartist.com) schrieb:

By the way, what we’ve not have discussed here yet is if we want to use this new protocols like this:

extension SomeType : ArrayProtocol { … }
Or

extension SomeType : Syntax.Literal.ArrayProtocol { … }
Closed enums will allow us to use ArrayProtocol where groups won’t.

Just wanted to add this to the conversation.



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Adrian Zubarev
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Am 29. Juni 2016 um 17:10:10, Adrian Zubarev (adrian.zubarev at devandartist.com) schrieb:

Since bikeshedding ideas in here abusing a closed enum anyway I’d like to share my vision of this proposal in a future release with pitched group mechanism (proposal link) and nested protocols in mind:

public group Syntax {
       
    // No need for `public` because groups inherit    
    // the access modifier from its root group
    group Literal {
           
        // no need for `public` here, because all group members    
        // will have the access modifier specified by the group
        protocol NilProtocol { ... }
        protocol BooleanProtocol { ... }
        protocol IntegerProtocol { ... }
        protocol FloatProtocol { ... }
        protocol UnicodeScalarProtocol { ... }
        protocol ExtendedGraphemeClusterProtocol { ... }
        protocol StringProtocol { ... }
        protocol StringInterpolationProtocol { ... }
        protocol ArrayProtocol { ... }
        protocol DictionaryProtocol { ... }
    }
}
Changing my first example of Syntax.Literal.*Protocol to this design won’t even break. :)



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Adrian Zubarev
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Am 29. Juni 2016 um 16:55:10, Matthew Johnson (matthew at anandabits.com) schrieb:


On Jun 29, 2016, at 9:46 AM, Adrian Zubarev via swift-evolution <swift-evolution at swift.org> wrote:

I wouldn’t use the Type suffix, because I believe this will create even more confusion with the associatedtype IntegerLiteralType from the current IntegerLiteralConvertible itself.



Thanks for pointing this out!  I wasn’t thinking about the associated type names. We definitely would not want the protocol and the associated type to have the same name.  

Of course we *could* open the door to renaming the associated type requirements to something like `IntegerLiteralParameterType` if we decide that `Syntax.*LiteralType` is the best naming convention for the protocols.

I’m not necessarily advocating for this idea, but wanted to share it since there is very active bikeshedding happening right now.  My plan is to stay neutral on the naming and let the community and core team decide what is best.



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Adrian Zubarev
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Am 29. Juni 2016 um 16:42:02, Matthew Johnson (matthew at anandabits.com) schrieb:


On Jun 29, 2016, at 9:15 AM, Erica Sadun via swift-evolution <swift-evolution at swift.org> wrote:

I rather like this one.  It produces: `Syntax.Literal.IntegerProtocol`, which is honestly
the best I've seen so far *and* it might get past the Dave test.

I’m curious to see what Dave thinks of this as well.  

`Syntax.IntegerLiteralType` is another that popped into my mind this morning.  I don’t recall if that has been mentioned yet.  The idea here is that an integer literal *can be typed as* a type that conforms to this protocol (the type suffix *is not* used in the sense that it used to be used in things like `SequenceType` which had the semantic that conforming types *are* sequences).  

-Matthew


Thank you for bringing this into the conversation!

-- E

On Jun 29, 2016, at 12:31 AM, Adrian Zubarev via swift-evolution <swift-evolution at swift.org> wrote:

How about:

public enum Syntax {
         
    public enum Literal {

        public typealias NilProtocol = ...
        public typealias BooleanProtocol = ...
        public typealias IntegerProtocol = ...
        public typealias FloatProtocol = ...
        public typealias UnicodeScalarProtocol = ...
        public typealias ExtendedGraphemeClusterProtocol = ...
        public typealias StringProtocol = ...
        public typealias StringInterpolationProtocol = ...
        public typealias ArrayProtocol = ...
        public typealias DictionaryProtocol = ...
    }
}

extension Array : Syntax.Literal.ArrayProtocol { ... }

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