[swift-evolution] [swift-evolution-announce] [Review] SE-0099: Restructuring Condition Clauses
David Hart
david at hartbit.com
Sat May 28 03:10:56 CDT 2016
Yet another alternative: would it be possible to disallow commas as variable declaration separators and use them for condition clause separators again:
let a = 4, b = 8 // becomes illegal and requires to separate them on two lines
if a > 4, let c = foo(), let d = bar(), c != d { // now comma is not ambiguous anymore
}
David.
> On 28 May 2016, at 08:25, Brent Royal-Gordon via swift-evolution <swift-evolution at swift.org> wrote:
>
>> Let me answer in another way that speaks to my background which isn't in compiler theory: The use of && may produce cognitive overload between the use in Boolean assertions and the use in separating condition clauses.
>
> Yes, which is quite intentional on my part. The `if` statement requires that all of its clauses succeed; if pattern matching and optional testing were boolean expressions, you would use `&&` to link them with each other and with boolean tests. The fact that these are *not* boolean expressions is a mere artifact of Swift's implementation.
>
> I think our best solution is to make Swift act as though these *are* boolean expressions, but ones that can only be used in a limited way: they can only be `&&`ed, because they bind variables that have to be made available in specific blocks. In other words, I think we should paper over the compiler limitations preventing these things from working as expected.
>
> (Actually, it might be interesting to allow `!let` and `!case` statements which are available in the `else` branches of the control structures they're used in, but that's a different story...)
>
> ***
>
> If you'll permit me to go sort of "mad dream" here for a moment, I can actually sort of see a way to do a lot of this in the standard library. Imagine if the `let` and `case` clauses in a conditional produced a type like this:
>
> enum PatternMatchingResult<BoundValues> {
> case failed
> case succeeded (BoundValues)
> }
>
> `BoundValues` would be the values, if any, extracted through the pattern matching operation. Then you could define operators like these:
>
> func && <T, U>(lhs: PatternMatchingResult<T>, rhs: @autoclosure () -> PatternMatchingResult<U>) -> PatternMatchingResult<(T, U)> {
> guard case .succeeded (let lhsValue) = lhs else {
> return .failed
> }
> guard case .succeeded (let rhsValue) = rhs() else {
> return .failed
> }
> return .succeeded (lhsValue, rhsValue)
> }
>
> func && <T>(lhs: PatternMatchingResult<T>, rhs: @autoclosure () -> Boolean) -> PatternMatchingResult<T> {
> guard case .succeeded = lhs else {
> return .failed
> }
> guard rhs() else {
> return .failed
> }
> return lhs
> }
>
> func && <U>(lhs: Boolean, rhs: @autoclosure () -> PatternMatchingResult<U>) -> PatternMatchingResult<U> {
> guard lhs else {
> return .failed
> }
> return rhs()
> }
>
> And then transform this:
>
> guard
> x == 0 && a == b && c == d &&
> let y = optional, w = optional2, v = optional 3 &&
> z == 2
> else { ... }
>
> Into something like this (where `?` is a sort of "anonymous capture slot"):
>
> guard case let .success (y, w, v) = (
> x == 0 && a == b && c == d &&
> Pattern(.some(?), .some(?), .some(?)).result(ofMatchingAgainst: (optional, optional2, optional3)) &&
> z == 2
> )
> else { ... }
>
> Resolving to:
>
> guard case let PatternMatchingResult.success (y, w, v) = (
> (&&)( // (Boolean, PatternMatchingResult) -> PatternMatchingResult
> x == 0,
> (&&)( // (Boolean, PatternMatchingResult) -> PatternMatchingResult
> a == b,
> (&&)( // (Boolean, PatternMatchingResult) -> PatternMatchingResult
> c == d,
> (&&)( // (PatternMatchingResult, Boolean) -> PatternMatchingResult
> Pattern(.some(?), .some(?), .some(?)).result(ofMatchingAgainst: (optional, optional2, optional3)),
> z == 2
> )
> )
> )
> )
> )
> else { ... }
>
> The `Pattern` type shown here is notional, not an actual thing that would exist as a first-class entity—although that *would* be rather nice to have eventually...
>
> --
> Brent Royal-Gordon
> Architechies
>
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