[swift-evolution] Extending init checks for property initialization

Vladimir.S svabox at gmail.com
Fri Apr 29 03:03:54 CDT 2016


On 29.04.2016 2:21, Howard Lovatt via swift-evolution wrote:
> I like the `defer init` idea but suggest you have to explicitly call it at
> the end of all the other non-convenience `init`s. The advantage of an
> explicit call are two fold:
>
>   1. It is obvious what is happening
>   2. You can pass arguments

Like this idea very much. IMO it is important to see that "defer init" will 
be called at the end when we are looking at the code of init. Otherwise we 
need to don't forget that "defer init" could be also defined and are called 
at the end of this init.

P.S. Sorry for duplicate.

>
> On Friday, 29 April 2016, Basem Emara via swift-evolution
> <swift-evolution at swift.org <mailto:swift-evolution at swift.org>> wrote:
>
>     I see what you’re saying and the forced optionals is pretty inconvenient.
>
>     As far as syntax, how about more of a “deferred” init that gets
>     triggered regardless like this:
>
>     defer init() {
>         // Always gets called no matter what designated init triggers
>     }
>
>     > On Apr 27, 2016, at 5:52 PM, Shannon Potter via swift-evolution
>     <swift-evolution at swift.org> wrote:
>     >
>     > Consider a relatively-common init pattern:
>     >
>     > class SomeViewController: UIViewController {
>     >
>     >    // MARK: Properties
>     >
>     >    private var videoPlayer: AVPlayer
>     >    private var videoPlayerLayer: AVPlayerLayer
>     >
>     >    // MARK: - Object Lifecycle
>     >
>     >    override init(nibName: String?, bundle nibBundle: NSBundle?) {
>     >        super.init(nibName: nibName, bundle: nibBundle)
>     >
>     >        commonInitialization()
>     >    }
>     >
>     >    required init?(coder decoder: NSCoder) {
>     >        super.init(coder: decoder)
>     >
>     >        commonInitialization()
>     >    }
>     >
>     >    private func commonInitialization() {
>     >        videoPlayer = AVPlayer(...)
>     >        videoPlayerLayer = AVPlayerLayer(player: videoPlayer)
>     >    }
>     >
>     > }
>     >
>     > This does not work. Both properties are non-optional, and the
>     compiler complains that they are not initialized in either init method.
>     It seems rather common to want a single point of contact regarding
>     object initialization, regardless of the path taken to initialize that
>     object. Ideally, objects could all be funneled to one designated
>     initializer, but this isn’t always the case.
>     >
>     > What are people’s thoughts about either a specialized function that
>     is always called at the very end of each object’s lifecycle OR some
>     sort of attribute for a function that hints that the compiler should
>     follow it if called in an init function to check for property
>     initialization?
>     >
>     > func commonInit() {
>     >
>     > }
>     >
>     > or
>     >
>     > @extend_init private func commonInitialization() {
>     >
>     > }
>     > _______________________________________________
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>     > swift-evolution at swift.org
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>
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>
>
> --
> -- Howard.
>
>
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