[swift-evolution] Missing initializers from/to FloatingPointType
Max Moiseev
moiseev at apple.com
Thu Apr 7 13:16:49 CDT 2016
Hi Dan,
New protocols are in the making for both integers and floating point numbers.
You particular problem is addressed here: https://github.com/stephentyrone/swift/commits/floating-point-revision
max
> On Mar 30, 2016, at 6:36 AM, Dan Raviv via swift-evolution <swift-evolution at swift.org> wrote:
>
> While FloatingPointType can be initialized from various Int type variants, it seems to be missing an initializer from Double/Float. Similarly, there are no initializers from FloatingPointType to Double/Float. Is this intentional?
>
> I've tried implementing the following:
>
> // https://en.wikipedia.org/wiki/Window_function#Tukey_window <https://en.wikipedia.org/wiki/Window_function#Tukey_window>
> public func tukeyWindowFunc(index: Int, N: Int) -> Double {
> let L = N/8
> let indexAbs = min(index, N-1-index)
> if indexAbs >= L {
> return 1.0
> }
> else {
> let r = Double(indexAbs) / Double(L)
> return 0.5*(1.0 + cos(M_PI * (r - 1.0)))
> }
> }
>
> extension Array where Element: FloatingPointType {
> public func tukeyWindowArray() -> [Element] {
> return (0..<count).map{self[$0] * tukeyWindowFunc($0, N: count)}
> }
> }
>
> The extension failed to compile no matter how I spun it, since Double and FloatingPointType can't multiply each other and neither type can be cast to the other.
>
> I would settle for extending just Array<Double>, but that isn't supported yet either ;)
>
> Cheers,
> Dan
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