[swift-evolution] Proposal: allow arbitrary compile-time code execution

swift at lng.la swift at lng.la
Sun Feb 7 23:12:17 CST 2016


+1

I saw the Jai presentation that covered this feature, and it struck me as quite powerful. Simple compile-time asset processing is highly appealing to me -- that would be particularly helpful in the domain of games.

I think this feature has a very high value/complexity ratio.

Jarod

> On Feb 7, 2016, at 20:29, Steve Richey via swift-evolution <swift-evolution at swift.org> wrote:
> 
> It is not uncommon to want to run code at build time. Xcode solves this need by allowing "Build Phases", which are often shell scripts which handle compile-time tasks.
> 
> It may be beneficial to Swift developers, especially those who are not programming on platforms supported by Xcode, to handle compile-time tasks in a powerful and expressive language with which they are already familiar: Swift!
> 
> In short, I propose the addition of a `#run` expression that allows the execution of code at compile time. This syntax and concept are borrowed from the programming language Jai (https://sites.google.com/site/jailanguageprimer/#TOC-Arbitrary-Compile-Time-Code-Execution <https://sites.google.com/site/jailanguageprimer/#TOC-Arbitrary-Compile-Time-Code-Execution>) but the syntax fits nicely with other special expression syntax in Swift such as `#available`, `#selector`, `#file`, and so on.
> 
> Example:
> ```
> func myFunction() -> String {
> return "hello"
> }
> 
> let myValue = #run myFunction()
> ```
> 
> At compile time, `myFunction` is evaluated and the result inlined to the `myValue` definition. At run time, `myValue` is a `String` containing `"hello"`.
> 
> This is useful for tasks that are relatively expensive to run but only need to be done once, such as lookup tables. Running the algorithm to generate those tables can be handled at compile-time, and the results retrieved at no cost at run time. Furthermore, this structure allows code reuse between the run time and build time code, obviating the need to perform similar tasks in, say, a Swift method and a Python script.
> 
> This is my first attempt at a Swift proposal, so any and all feedback is welcome! This seems like it should be easy enough to implement but I'm not especially familiar with Swift's internals. If there are any hurdles or unforeseen consequences associated with this from an implementation standpoint, that would be very useful to know.
> 
> Thank you for your time!
> 
> Best regards,
> Steve Richey
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