[swift-evolution] Proposal: Contiguous Variables (A.K.A. Fixed Sized Array Type)
Jacob Bandes-Storch
jtbandes at gmail.com
Thu Jan 28 16:36:16 CST 2016
I like this idea, but the syntax seems dangerously close to a call site for
"func *(lhs: Int, rhs: Any.Type)" (which is obviously ill-advised, but it
is allowed).
Maybe we could take advantage of something which would be very invalid
under the current grammar, namely (n T) rather than (n * T):
let values: (4 Int) = (1, 2, 3, 4)
Jacob
On Thu, Jan 28, 2016 at 2:20 PM, Joe Groff via swift-evolution <
swift-evolution at swift.org> wrote:
> Rather than introduce a new kind of declaration, I think we could add a
> few small features to tuples:
>
> - We could say the type (n * T) is equivalent to a homogeneous tuple of n
> elements, and
> - We could allow tuples to be subscriptable, producing a value of the
> common supertype of its elements.
>
> That would make the experience of working with imported C types a lot
> better.
>
> -Joe
>
> > On Jan 27, 2016, at 7:50 PM, Justin Kolb via swift-evolution <
> swift-evolution at swift.org> wrote:
> >
> > To better support interfacing with lower level systems, like graphics
> libraries for example, it would be helpful to support the concept of
> contiguous variables. The most common use case for this would be to create
> a Matrix struct that can be passed as data into something like Metal. This
> can be accomplished now, using something like the following:
> >
> > Current Option 1:
> >
> > struct Matrix2x2 {
> > var m00: Float
> > var m01: Float
> > var m10: Float
> > var m11: Float
> > }
> >
> > OR
> > Current Option 2:
> >
> > struct Matrix2x2 {
> > var m: (Float, Float, Float, Float)
> > }
> >
> > OR
> > Current Option 3:
> >
> > struct Matrix2x2 {
> > var m: [Float]
> > }
> >
> > Options 1 & 2 allow for the compiler to enforce the fixed number of
> elements and also for the data to be easily passed into graphics libraries
> as their memory layout is somewhat predictable using sizeof, strideof, and
> alignof. The downside is that you lose the ability to easily subscript or
> iterate the elements.
> >
> > Option 3 does allow subscripting and iteration, but does not at compile
> time enforce a fixed number of elements and is not as easily passed into a
> library that expects to receive the raw data of the matrix.
> >
> >
> > Contiguous Variables:
> >
> > struct Matrix2x2 {
> > var m: Float:2*2
> > }
> >
> > The variable `m` represents a series of 4 contiguous Float values. The
> specific number of values must be a compile time constant. The only needed
> functionality includes `count`, `subscript`, and iteration. To make things
> easier to implement and to help avoid confusion and more complex
> documentation, multiple dimensions are not allowed. To define multiple
> dimensions you must provide your own ordering by wrapping this type in
> another type and providing a custom subscript implementation. For example:
> >
> > struct RowMajorMatrix2x2 {
> > var m: Float:2*2
> >
> > static let rows = 2
> > static let columns = 2
> >
> > subscript(row: Int, column: Int) -> Float {
> > return m[column * Matrix2x2.rows + row]
> > }
> > }
> >
> > sizeof(Matrix2x2) is 16
> > strideof(Matrix2x2) is 16
> >
> > m.count is essentially a compile time constant and is not stored with
> the rest of the data but is available and can also be used to do runtime
> bounds checking.
> >
> > struct Vector3 {
> > var v: Float:3
> > }
> >
> > sizeof(Vector3) is 12
> > strideof(Vector3) is 12
> >
> > C code should also now be able to expose data types that contain fixed
> sized arrays within them.
> >
> > _______________________________________________
> > swift-evolution mailing list
> > swift-evolution at swift.org
> > https://lists.swift.org/mailman/listinfo/swift-evolution
>
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