[swift-evolution] Proposal: Allow `[strong self]` capture in closures and remove the `self` requirement therein
Howard Lovatt
howard.lovatt at gmail.com
Mon Jan 25 03:25:11 CST 2016
+1, a lot better than needing to put self in front of everything.
> On 23 Jan 2016, at 8:26 PM, Marc Knaup via swift-evolution <swift-evolution at swift.org> wrote:
>
> Is the self requirement when using [self] capture still necessary once the limitations outlined by Chris Lattner are solved?
> Or does this change still have to go through Swift Evolution?
>
>> On Fri, Dec 18, 2015 at 1:21 AM, Chris Lattner via swift-evolution <swift-evolution at swift.org> wrote:
>> FWIW, I’m also +1 on this proposal, but it should just be a capture list of [self], since all captures are strong by default. This is also part of the intended design of capture lists. The only reason we don’t do this already is that there are some implementation limitations (aka, hacks) around name lookup of “self" that need to be unraveled.
>>
>> -Chris
>>
>> > On Dec 17, 2015, at 2:20 PM, Rudolf Adamkovic via swift-evolution <swift-evolution at swift.org> wrote:
>> >
>> > +1
>> >
>> > I've been writing a lot of experimental UIKit animation code past couple of days and spent most of my time adding and removing "self".
>> >
>> > R+
>> >
>> > Sent from my iPhone
>> >
>> >> On 16 Dec 2015, at 00:02, Greg Parker via swift-evolution <swift-evolution at swift.org> wrote:
>> >>
>> >> Swift currently requires that `self` be used explicitly inside closures, to help avoid bugs from unintentional capture. This is annoying when a closure uses `self` a lot. Closures should be allowed to name `[strong self]` in their capture list and thereafter not be required to write `self` everywhere.
>> >>
>> >> I wrote code this weekend that looked something like this:
>> >>
>> >> data = ...
>> >> running = true
>> >> delegate.notifyBegin(data)
>> >>
>> >> dispatch_async(queue) {
>> >> self.processData(self.data)
>> >> self.running = false
>> >> self.delegate.notifyEnd(self.data)
>> >> }
>> >>
>> >> Note the asymmetry: the dispatched code needs to use `self` and the non-dispatched code does not. It is clear that the dispatched closure captures `self`, but it's annoying that it needed to be mentioned five different times. The noise gets worse with longer closures. The annoyance gets worse when moving code in and out of dispatches or other closures, with lots of editing required each time.
>> >>
>> >> The proposal would allow the same code to be written like this:
>> >>
>> >> data = ...
>> >> running = true
>> >> delegate.notifyBegin(data)
>> >>
>> >> dispatch_async(queue) {
>> >> [strong self] in
>> >> processData(data)
>> >> running = false
>> >> delegate.notifyEnd(data)
>> >> }
>> >>
>> >> Advantages:
>> >> * The dispatch'ed code looks like the non-dispatched code.
>> >> * The capture of `self` is still obvious.
>> >> * The code's action is clearer without the `self` noise.
>> >>
>> >> Disadvantages:
>> >> * The capture behavior of self's properties is less obvious. For example, neither closure above captured its own copy of `self.data`, but that behavior is not immediately visible in the second closure.
>> >>
>> >>
>> >> What about [weak self] and [unowned self] ? I do not propose to change the `self` requirement for those closures. In the weak case it is critically important to know where `self` is accessed, because it could potentially become nil between any two accesses. Unowned self might be reasonable to change, but for simplicity I won't do so here.
>> >>
>> >>
>> >> --
>> >> Greg Parker gparker at apple.com Runtime Wrangler
>> >>
>> >>
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