[swift-evolution] [swift-evolution-announce] [Review] SE-0023 API Design Guidelines
plxswift at icloud.com
Sat Jan 23 07:11:23 CST 2016
> On Jan 22, 2016, at 6:12 PM, Ross O'Brien via swift-evolution <swift-evolution at swift.org> wrote:
> How would we apply this to delegate patterns?
> For example, would we keep tableview(tableView:cellForRowAtIndexPath:), or would we switch to delegate(tableView:cellForRowAtIndexPath:) ?
> Or perhaps better, for clarity over which protocol is being conformed to / which property of the delegator is calling the function:
FWIW, I am personally favorable to a more radical-renaming for delegate methods, roughly the below:
func numberOfSections(inTableView tableView: UITableView) -> Int // <- against guidelines, but symmetric
func numberOfRows(inTableView tableView: UITableView, forSection section: Int) -> Int
func cellForRow(inTableView tableView: UITableView, atIndexPath indexPath: NSIndexPath) -> UITableView
…where the rule is to find the “what is this method about” part of the selector, make that the name of the Swift function, and then label each argument as-necessary; the goal is for the methods to read as approximate natural-language sentences.
This is most definitely *not* in line with conventions, but I have found it to be *much* more readable overall; this is especially true in the case of new APIs (which don’t have the benefit of deep familiarity like the table-view and similar).
EG, consider the following lightly-edited definition (from some Swift code that needs to be usable from Objective-C):
// from a `TransitionAnimatorDelegateProtocol`
forAnimator animator: TransitionAnimator,
destination: TransitionDestinationProtocol) -> [String:AnyObject]?
…which, coming across in Swift, feels a whole lot more readable than the “conventional” approach; I mean really, would anyone out there voluntarily use a name like the below, instead:
userInfoForTransitionSender sender: AnyObject?,
transitionOrigin origin: TransitionOriginProtocol,
transitionDestination destination: TransitionDestination) -> [String:AnyObject]?
…except out of respect for tradition?
I’m still processing the overall guidelines.
> On Sat, Jan 23, 2016 at 12:00 AM, David Owens II via swift-evolution <swift-evolution at swift.org <mailto:swift-evolution at swift.org>> wrote:
>> Compensate For Weak Type Information as needed to clarify a parameter’s role.
>> Especially when a parameter type is NSObject, Any, AnyObject, or a fundamental type such Int or String, type information and context at the point of use may not fully convey intent. In this example, the declaration may be clear, but the use site is vague:
>> func add(observer: NSObject, for keyPath: String)
>> grid.add(self, for: graphics) // vague
>> To restore clarity, precede each weakly-typed parameter with a noun describing its role:
>> func addObserver(_ observer: NSObject, forKeyPath path: String)
>> grid.addObserver(self, forKeyPath: graphics) // clear
> I don’t understand why to compensate for weak type information we put some of that compensation in the name of the function and other parts of it in the [external] name of the parameter.
> If we were going to reference functions like this: addObserver:forKeyPath, then I can understand it. But that’s not the plan of record, it’s to do this: addObserver(_:forKeyPath).
> Regardless of the default naming scheme, it seems like the rule should be to use external names to clarify that parameters role.
> func add(observer observer: NSObject, forKeyPath path: String)
> grid.add(observer: self, forKeyPath: graphics)
> This promotes a very clear and consistent rule: weak type information should be clarified by the parameter’s external name. There are no exceptions for the first parameter. Otherwise, it seems like there is super fine line between this rule and the next one below.
> Additionally, this also alleviates my concerns with the default parameter have _ as the external name by default because this addresses the case when it would be desirable to have that name. Further, the case below handles the case when it’s not.
>> Omit Needless Words. Every word in a name should convey salient information at the use site.
>> More words may be needed to clarify intent or disambiguate meaning, but those that are redundant with information the reader already possesses should be omitted. In particular, omit words that merely repeat type information:
>> public mutating func removeElement(member: Element) -> Element?
>> In this case, the word Element adds nothing salient at the call site. This API would be better:
>> public mutating func remove(member: Element) -> Element?
>> allViews.remove(cancelButton) // clearer
>> Occasionally, repeating type information is necessary to avoid ambiguity, but in general it is better to use a word that describes a parameter’s role rather than its type. See the next item for details.
> The description here seems to overlap with the “Compensate for Weak Type Information” rule, especially with the clause: “repeating type information”. It may be better to re-work the example to be `removeItem(member: Element)` to make this distinction more clear that it’s not type information being removed.
> Also, by clarifying that statement, the above rule change I suggested would be consistent. Type information clarification goes into the external parameter name, functionality clarification goes into the function name. Those are hard-n-fast rules that are straight-forward.
>> Be Grammatical
>> When a mutating method is described by a verb, name its non-mutating counterpart according to the “ed/ing” rule, e.g. the non-mutating versions of x.sort() and x.append(y) are x.sorted() and x.appending(y).
> Is this guideline suggesting that we should design our APIs to generally have both mutating and non-mutaging counterparts?
> As other have pointed out, this is also very hard to do all the time. I think the alternatives are worse. It would be nice if there were a way to annotate all member functions as mutating/non-mutating to really by-pass this ambiguity.
> Other than the above, the proposal looks pretty good to me.
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