<div dir="ltr">Hello! I work with a large project (~900 .swift files and more .m files). We have a nightly job that compiles the app and calls out function bodies (using -debug-time-function-bodies) that are slower than 100ms to compile. Since upgrading to Swift 3, the number of trouble function bodies has one from > 150 to < 20, so we're really happy about that! The only issue though is that build time overall increased by ~1 min (amount of time to build all targets before automatically merging to master in our integration build).<div><br></div><div>To dig into this further, we've started a new nightly job that builds the app using the -debug-time-compilation flag, and using that we've found that some files take as long as 2-3 seconds to compile. But, there's no targeted output to help us get this down via the -debug-time-function-bodies flag (i.e. no function bodies that we can refactor to get compile times much faster). We can see that most of the time is spent in "Type checking / Semantic analysis" for these problem files, but we don't currently have any way of knowing what that means. It feels like we've exhausted the available options at this point (unless there are other flags I'm missing) in terms of existing actionable debugging/profiling/reporting, so now our question is this: what kind of reports would Swift maintainers be interested in seeing in terms of output from profiling tools, etc. to help debug/diagnose these slow compile issues? We're willing to devote time to tooling to help generate such reports and file bugs.</div><div><br></div><div>Thanks!<br clear="all"><div><br></div><div class="gmail_signature"><div dir="ltr">Ben</div></div>
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