[swift-dev] Cortex M0
Tanner Nelson
me at tanner.xyz
Tue Mar 15 15:19:07 CDT 2016
> On Mar 15, 2016, at 4:11 PM, Dmitri Gribenko <gribozavr at gmail.com> wrote:
>
> On Tue, Mar 15, 2016 at 11:40 AM, Tanner Nelson via swift-dev
> <swift-dev at swift.org> wrote:
>> Hello Swift Dev,
>>
>> Does anyone know if it is possible to compile Swift 2.2 or 3.0 for the Cortex M0?
>
> We have an ARMv6 port, but I believe the primary limitation you will
> run into is the code size and the required memory to hold all the
> runtime tables. If we are talking about a system with 256 Kb of flash
Very interesting. Where can I learn more about the runtime tables, etc that Swift products?
> and 32 Kb of RAM, it certainly won't fit even the hello world program.
Good point. I'll stick to C for this task then.
>
> Dmitri
>
> --
> main(i,j){for(i=2;;i++){for(j=2;j<i;j++){if(!(i%j)){j=0;break;}}if
> (j){printf("%d\n",i);}}} /*Dmitri Gribenko <gribozavr at gmail.com>*/
What in the world does this do?
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