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<p class="p1" style="margin-top: 0px; margin-bottom: 0px; line-height: normal; font-family: '.AppleSystemUIFont'; color: rgb(73, 79, 80);">I’m not sure about performance hit of calling C from Swift either (it should be statically linked, so I suspect there is none), but the performance is only marginally slower than NSJSONSerialization as is, in the pure Swift version I am making. My test character set is about 2000 characters long, running serialize on it 5000 times, my current Swift-only version takes 1 second for each test run, and the existing (C-backed) NSJSONSerialization takes about 0.75 seconds.</p>
<p class="p2" style="margin-top: 0px; margin-bottom: 0px; line-height: normal; font-family: '.AppleSystemUIFont'; min-height: 17px; color: rgb(73, 79, 80);"><br></p>
<p class="p1" style="margin-top: 0px; margin-bottom: 0px; line-height: normal; font-family: '.AppleSystemUIFont'; color: rgb(73, 79, 80);">The difference isn’t huge and I suspect with more optimisation of the Swift code and of the standard library (in particular comparing UTF16 strings) this gap would disappear. I for one would be in favour of a pure Swift solution for readability, and also as a challenge to improve the standard library’s performance.</p>
<p class="p2" style="margin-top: 0px; margin-bottom: 0px; line-height: normal; font-family: '.AppleSystemUIFont'; min-height: 17px; color: rgb(73, 79, 80);"><br></p>
<p class="p1" style="margin-top: 0px; margin-bottom: 0px; line-height: normal; font-family: '.AppleSystemUIFont'; color: rgb(73, 79, 80);">Another thing to note is that Swift is supposed to be future-proofed in terms of UTF String handling (I’m not sure about JSON though, to be honest – is it supposed to support CharSets beyond UTF8?), maybe having the strings decode in UTF16 by default is not such a bad idea, even if it has a minor performance hit for now.</p>
</div></span><br><br><div class="gmail_quote"><p>On Sat, Dec 5, 2015 at 5:17 PM, Tom Leavy <span dir="ltr"><<a href="mailto:tom@wickr.com" target="_blank">tom@wickr.com</a>></span> wrote:<br></p><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;"><div dir="auto">
<div>I would rather go right to the end game here and just work on coding up an implementation of JSON encoding / decoding and making it conform to the NSJSONSerialization spec. I can set up a repo for us to work on it. </div>
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<div>The main decision here, is do we code a small lib in C and then call it from the Swift side, or do we just write the entire implementation in Swift? From a performance standpoint C is usually my go to, but if we use swift with only structs and we really
focus on minimizing use of functions that would be costly / do a lot of profiling and optimization we can get very close to equivalent performance? At least to the level of the current objective c / c version? I'm also not sure of potential performance penalties
of calling C functions from swift. Someone with more knowledge will have to weigh in on that one. <br><br><div><span style="background-color: rgba(255, 255, 255, 0);">Thomas Leavy | Wickr Inc.<br class="">
VP Mobile Applications & Architecture | <a dir="ltr" href="x-apple-data-detectors://0/1">Newark, NJ</a><br></span></div>
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On Dec 4, 2015, at 6:24 PM, swizzlr <<a href="mailto:me@swizzlr.co">me@swizzlr.co</a>> wrote:<br><br></div>
<blockquote type="cite">Re: Rules on adding dependencies</blockquote>
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