[swift-corelibs-dev] [xctest] Removing outliers from performance tests
Tony Parker
anthony.parker at apple.com
Sat Dec 12 19:12:28 CST 2015
Hi Drew,
Thanks for the detailed info on your issue. I see you filed a radar, and that is indeed the best way to make sure an issue on Darwin platforms is addressed. Unfortunately our corelibs implementation of XCTest isn’t ready yet for performance testing.
- Tony
> On Dec 10, 2015, at 3:41 AM, Drew Crawford via swift-corelibs-dev <swift-corelibs-dev at swift.org> wrote:
>
> Hello folks,
>
> I’m one of the heavy users of XCTest.measureBlock as it exists in Xcode 7.2. To give some hard numbers, I have ~50 performance tests in an OSX framework project, occupying about 20m wall clock time total. This occurs on a per-commit basis.
>
> The current implementation of measureBlock as it currently exists in closed-source Xcode is something like this:
>
> 1. Run 10 trials
> 2. Compare the average across those 10 trials to some baseline
> 3. Compare the stdev across those 10 trials to some standard value (10% by default)
>
> There are really a lot of problems with this algorithm, but maybe the biggest one is how it handles outliers. If you have a test suite running for 20m, chances are “something” is going to happen on the build server in that time. System background task, software update, gremlins etc.
>
> So what happens lately is exactly *one* of the 10 * 50 = 500 total measureBlocks takes a really long time, and it is a different failure each time (e.g., it’s not my code, I swear). A result like this for some test is typical:
>
> <Screen Shot 2015-12-10 at 5.12.13 AM.png>
>
>
> The probability of this kind of error grows exponentially with the test suite size. If we assume for an individual measureBlock that it only fails due to “chance” .01% of the time, then the overall test suite at N = 500 will only pass 60% of the time. This is very vaguely consistent with what I experience at my scale—e.g. a test suite that does not really tell me if my code is broken or not.
>
> IMO the problem here is one of experiment design. From the data in the screenshot, this very well might be a real performance regression that should be properly investigated. It is only when I tell you a lot of extra information—e.g. that this test will pass fine the next 100 executions and it’s part of an enormous test suite where something is bound to fail—that a failure due to random chance seems likely. In other words, running 10 iterations and pretending that will find performance regressions is a poor approach.
>
> I’ve done some prototyping on algorithms that use a dynamically sized number of trials to find performance regressions. Apple employees, see rdar://21315474 <rdar://21315474> for an algorithm for a sliding window for performance tests (that also has other benefits, like measuring nanosecond-scale performance). I am certainly willing to contrib that work in the open if there’s consensus it’s a good direction.
>
> However, now that this is happening in the open, I’m interested in getting others’ thoughts on this problem. Surely I am not the only serious user of performance tests, and maybe people with better statistics backgrounds than I have can suggest an appropriate solution.
>
> Drew
>
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