[swift-corelibs-dev] Rules on adding dependencies

Tony Parker anthony.parker at apple.com
Sat Dec 5 12:14:34 CST 2015


Hi Geordie,

The choice of NSData instead of String was very deliberate for NSJSONSerialization. The reason is that JSON is received from disk or the network as a data blob, not a String. Converting it into a String requires figuring out the encoding and doing a conversion. NSJSONSerialization looks at the leading bytes and then parses the data directly instead of converting the entire thing to a String first. This is a major perf boost, since there is usually a huge portion of the data which never needs to be a string (numbers, for example). Only actual result Strings need the conversion.

On a higher-level note, I agree with the approach of implementing the existing API first before considering alternate APIs. There is no doubt that dealing with untyped JSON output in Swift results in a less than ideal experience of casts or other things. I want to think about how to improve it, but first I want to make sure we have our cross-platform story in place. This means that clients of Foundation can simply use the same NSJSONSerialization API that they are used to and get the results that they expect.

- Tony

> On Dec 5, 2015, at 8:58 AM, Geordie Jay <geojay at gmail.com> wrote:
> 
> What I’m not so sure about is the most efficient way of working with NSData in this context, considering we are very much assuming the data to have come from a String of some kind (correct me if I’m wrong). So it seems to me like taking NSData insead of just a String is a regression into Objective-C land.
> 
> Can anyone explain why we might want to do this rather than working in an idiomatic Swift way (obviously backwards compatibility is a big one – is it the only one?). The only other thing I can think of is that NSData can be streamed. That is going into territory that I haven’t dealt with in Swift yet though. Would love to hear some input from others on this.
> 
> 
> On Sat, Dec 5, 2015 at 5:29 PM, Geordie Jay <geojay at gmail.com <mailto:geojay at gmail.com>> wrote:
> 
> I’m not sure about performance hit of calling C from Swift either (it should be statically linked, so I suspect there is none), but the performance is only marginally slower than NSJSONSerialization as is, in the pure Swift version I am making. My test character set is about 2000 characters long, running serialize on it 5000 times, my current Swift-only version takes 1 second for each test run, and the existing (C-backed) NSJSONSerialization takes about 0.75 seconds.
> 
> The difference isn’t huge and I suspect with more optimisation of the Swift code and of the standard library (in particular comparing UTF16 strings) this gap would disappear. I for one would be in favour of a pure Swift solution for readability, and also as a challenge to improve the standard library’s performance.
> 
> Another thing to note is that Swift is supposed to be future-proofed in terms of UTF String handling (I’m not sure about JSON though, to be honest – is it supposed to support CharSets beyond UTF8?), maybe having the strings decode in UTF16 by default is not such a bad idea, even if it has a minor performance hit for now.
> 
> 
> On Sat, Dec 5, 2015 at 5:17 PM, Tom Leavy <tom at wickr.com <mailto:tom at wickr.com>> wrote:
> 
> I would rather go right to the end game here and just work on coding up an implementation of JSON encoding / decoding and making it conform to the NSJSONSerialization spec. I can set up a repo for us to work on it. 
> 
> The main decision here, is do we code a small lib in C and then call it from the Swift side, or do we just write the entire implementation in Swift? From a performance standpoint C is usually my go to, but if we use swift with only structs and we really focus on minimizing use of functions that would be costly / do a lot of profiling and optimization we can get very close to equivalent performance? At least to the level of the current objective c / c version? I'm also not sure of potential performance penalties of calling C functions from swift. Someone with more knowledge will have to weigh in on that one. 
> 
> Thomas Leavy | Wickr Inc.
> VP Mobile Applications & Architecture | Newark, NJ <x-apple-data-detectors://0/1>
> 
> On Dec 4, 2015, at 6:24 PM, swizzlr <me at swizzlr.co <mailto:me at swizzlr.co>> wrote:
> 
>> Re: Rules on adding dependencies
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