[swift-build-dev] [swift-users] Importing C system libraries

Michael Ilseman milseman at apple.com
Mon Mar 27 16:16:13 CDT 2017


I don’t know what you’re referring to, but my solution also works for pre-open-source versions of Swift.

> On Mar 27, 2017, at 2:10 PM, Jan Neumüller <nasan at slayers.de> wrote:
> 
> Is it just me, or is Swift moving to much in a command line direction since the open sourcing? I feel being left behind as an Xcode user...
> 
> Jan
> 
>> On 27 Mar 2017, at 22:59, Michael Ilseman via swift-users <swift-users at swift.org> wrote:
>> 
>> Sure. At a low level, you can create a module.map file and use -L/-l flags in your invocation of Swift. If you want to do so at a higher level, then perhaps SwiftPM can. CCing swift-build-dev for the SwiftPM part.
>> 
>> 
>>> On Mar 26, 2017, at 3:20 PM, Kelvin Ma via swift-users <swift-users at swift.org> wrote:
>>> 
>>> Idk if this has been asked before, but is there a way to import C libraries into a Swift project without creating a local git repo? Preferably something similar to C where you can just `#include` headers and then specify the link flags (in Package.swift?) 
>>> 
>>> It’s getting very cumbersome to make a bunch of empty git repos just to use libglfw or libcairo.
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